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Build multiple 3DSX files (one per cargo artifact) #60

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merged 8 commits into from
Jun 16, 2024

Commits on Jun 14, 2024

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  2. Run build callbacks once per executable

    For each executable artifact generated by the build command, run the
    build callback on it. Then, if there is only one artifact, run the
    run/test callback on it.
    ian-h-chamberlain committed Jun 14, 2024
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Commits on Jun 15, 2024

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  5. Fix failure for multiple build outputs

    Only test/run need to fail for multiple executables. We can also handle
    custom runners in the same logic and pull it out from the callbacks.
    ian-h-chamberlain committed Jun 15, 2024
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Commits on Jun 16, 2024

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