Reorganise gl tests for less flakiness #3859
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
my follow-up on #3853 (comment) which appears to make our flaky
@gl
tests less flaky (3/3 successful runs so far).In brief,
gl3d_plot_interact_test.js
are moved to new suitegl3d_hover_click_test.js
scattergl
interactions tests are divided up evenly (and logically) ingl2d_plot_interact_test.js
,scattergl_test.js
andscattergl_select_test.js
cc @plotly/plotly_js It's the not the end of the story, but this PR should be a solid step forward toward non-flaky
@gl
tests.