Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: Capture Canvas elements #483

Merged
merged 4 commits into from
Mar 13, 2020
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
36 changes: 34 additions & 2 deletions src/percy-agent-client/dom.ts
Original file line number Diff line number Diff line change
Expand Up @@ -95,9 +95,10 @@ class DOM {
this.serializeInputElements(clonedDOM)
this.serializeFrameElements(clonedDOM)

// We only want to serialize the CSSOM if JS isn't enabled.
// We only want to serialize the CSSOM or canvas if JS isn't enabled.
if (!this.options.enableJavaScript) {
this.serializeCSSOM(clonedDOM)
this.serializeCanvasElements(clonedDOM)
}

return clonedDOM.documentElement
Expand Down Expand Up @@ -225,6 +226,36 @@ class DOM {
})
}

/**
* Capture in-memory canvas elements & serialize them to images into the
* cloned DOM.
*
* Without this, applications that have canvas elements will be missing and
* appear broken. The Canvas DOM API allows you to covert them to images, which
* is what we're doing here to capture that in-memory state & serialize it
* into the DOM Percy captures.
*
* It's important to note the `.toDataURL` API requires WebGL canvas elements
* to use `preserveDrawingBuffer: true`. This is because `.toDataURL` captures
* from the drawing buffer, which is cleared after each render by default for
* performance.
*
*/
private serializeCanvasElements(clonedDOM: HTMLDocument): void {
for (const $canvas of this.originalDOM.querySelectorAll('canvas')) {
const $image = clonedDOM.createElement('img')
const canvasId = $canvas.getAttribute('data-percy-element-id')
const $clonedCanvas = clonedDOM.querySelector(`[data-percy-element-id=${canvasId}]`) as any

$image.setAttribute('style', 'max-width: 100%')
$image.classList.add('percy-canvas-image')

$image.src = $canvas.toDataURL()
$image.setAttribute('data-percy-canvas-serialized', 'true')
$clonedCanvas.parentElement.insertBefore($image, $clonedCanvas)
$clonedCanvas.remove()
}
}
/**
* A single place to mutate the original DOM. This should be the last resort!
* This will change the customer's DOM and have a possible impact on the
Expand All @@ -235,7 +266,8 @@ class DOM {
const createUID = () => `_${Math.random().toString(36).substr(2, 9)}`
const formNodes = this.originalDOM.querySelectorAll(FORM_ELEMENTS_SELECTOR)
const frameNodes = this.originalDOM.querySelectorAll('iframe')
const elements = [...formNodes, ...frameNodes] as HTMLElement[]
const canvasNodes = this.originalDOM.querySelectorAll('canvas')
const elements = [...formNodes, ...frameNodes, ...canvasNodes] as HTMLElement[]

// loop through each element and apply an ID for serialization later
elements.forEach((elem) => {
Expand Down
24 changes: 24 additions & 0 deletions test/integration/agent-integration.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -233,5 +233,29 @@ describe('Integration test', () => {

})
})

describe('canvas', () => {
it('captures canvas elements', async () => {
await page.goto(`http://localhost:${PORT}/serialize-canvas.html`)
await page.waitFor('#webgl canvas')
// I cannot think of a nicer way to let the canvas animations/drawing settle
// so sadly, use a timeout
await page.waitFor(1000)
const domSnapshot = await snapshot(page, 'Canvas elements')
const $ = cheerio.load(domSnapshot)

expect($('[data-percy-canvas-serialized]').length).to.equal(2)
Robdel12 marked this conversation as resolved.
Show resolved Hide resolved
})

it("doesn't serialize with JS enabled", async () => {
await page.goto(`http://localhost:${PORT}/serialize-canvas.html`)
await page.waitFor('#webgl canvas')
await page.waitFor(1000)
const domSnapshot = await snapshot(page, 'Canvas elements -- with JS', { enableJavaScript: true })
const $ = cheerio.load(domSnapshot)

expect($('[data-percy-canvas-serialized]').length).to.equal(0)
Robdel12 marked this conversation as resolved.
Show resolved Hide resolved
})
})
})
})
52 changes: 52 additions & 0 deletions test/integration/testcases/canvas/charts.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
// Taken from:
// https://github.com/chartjs/Chart.js/blob/master/samples/charts/doughnut.html
window.chartColors = {
red: 'rgb(255, 99, 132)',
orange: 'rgb(255, 159, 64)',
yellow: 'rgb(255, 205, 86)',
green: 'rgb(75, 192, 192)',
blue: 'rgb(54, 162, 235)',
purple: 'rgb(153, 102, 255)',
grey: 'rgb(201, 203, 207)'
};

let config = {
type: 'doughnut',
data: {
datasets: [
{
data: ['22', '12', '67', '18', '33'],
backgroundColor: [
window.chartColors.red,
window.chartColors.orange,
window.chartColors.yellow,
window.chartColors.green,
window.chartColors.blue
],
label: 'Dataset 1'
}
],
labels: ['Red', 'Orange', 'Yellow', 'Green', 'Blue']
},
options: {
responsive: true,
legend: {
position: 'top'
},
title: {
display: true,
text: 'Chart.js Doughnut Chart'
},
// Helps make tests more determistic
animation: {
animateScale: false,
animateRotate: false
}
}
};

window.onload = function() {
let ctx = document.querySelector('#graphs').getContext('2d');

window.myDoughnut = new Chart(ctx, config);
};
Loading