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查漏补缺
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ouatis committed Mar 7, 2023
1 parent 787fb7d commit 8d501b8
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<MendRecycle.RemovesDeadman>是否移除“死者衣物”标签</MendRecycle.RemovesDeadman>
<!-- EN: Does fully fixing an apparel in the mending table remove the deadman tag? -->
<MendRecycle.RemovesDeadmanTooltip>通过维修台完全修复一件衣物后,是否移除“死者衣物”标签?</MendRecycle.RemovesDeadmanTooltip>
<!-- EN: Uses Mending Table -->
<MendRecycle.UseTableMending>是否使用维修台</MendRecycle.UseTableMending>
<!-- EN: Does it use the mending table? (Needs restart) -->
<MendRecycle.UseTableMendingTooltip>是否启用维修台?(更改设置后需重启游戏)</MendRecycle.UseTableMendingTooltip>
<!-- EN: Requires Fuel -->
<MendRecycle.RequiresFuel>是否消耗维修包</MendRecycle.RequiresFuel>
<!-- EN: Does the mending table need mending kits? (Needs restart) -->
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<Mend.reportString>修補 TargetB.</Mend.reportString>
<Recycle.reportString>回收 TargetB.</Recycle.reportString>


</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<MendSimpleApparel.label>修補基礎服裝</MendSimpleApparel.label>
<MendSimpleApparel.description>修補基礎服裝。</MendSimpleApparel.description>
<MendSimpleApparel.jobString>修補。</MendSimpleApparel.jobString>

<MendComplexApparel.label>修補進階服裝</MendComplexApparel.label>
<MendComplexApparel.description>修補裝備。</MendComplexApparel.description>
<MendComplexApparel.jobString>修補。</MendComplexApparel.jobString>

<MendSimpleWeapon.label>修復基礎武器</MendSimpleWeapon.label>
<MendSimpleWeapon.description>修復武器。</MendSimpleWeapon.description>
<MendSimpleWeapon.jobString>正在修復。</MendSimpleWeapon.jobString>

<MendComplexWeapon.label>修復進階武器</MendComplexWeapon.label>
<MendComplexWeapon.description>修復武器。</MendComplexWeapon.description>
<MendComplexWeapon.jobString>正在修復。</MendComplexWeapon.jobString>

<RecycleApparel.label>回收服裝</RecycleApparel.label>
<RecycleApparel.description>將服裝回收成原料。</RecycleApparel.description>
<RecycleApparel.jobString>回收。</RecycleApparel.jobString>


</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<MakeMendingKit.label>製作修補包</MakeMendingKit.label>
<MakeMendingKit.description>Crafts mending kits from materials. Produces enough to re-stock the mending table.</MakeMendingKit.description>
<MakeMendingKit.jobString>製作修補工具。</MakeMendingKit.jobString>


</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<Mending.label>修補</Mending.label>
<Mending.description>修復損壞的物品。</Mending.description>


</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<TableMending.label>修補工作台</TableMending.label>
<TableMending.description>一個工作台,配備了修補和修復損壞物品所需的所有工具。需要電力並消耗修補工具。可以在裁縫台製作修補包。</TableMending.description>

</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<MendingKit.label>修理包</MendingKit.label>
<MendingKit.description>各種布料、鑽頭和零件。 修理武器和修補衣服所必需的。</MendingKit.description>


</LanguageData>
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>

<DoBillsMending.label>修補</DoBillsMending.label>
<DoBillsMending.verb>修補</DoBillsMending.verb>
<DoBillsMending.gerund>修補</DoBillsMending.gerund>

<DoBillsMakeApparel.label>製作服裝</DoBillsMakeApparel.label>
<DoBillsMakeApparel.verb>裁縫</DoBillsMakeApparel.verb>
<DoBillsMakeApparel.gerund>裁縫</DoBillsMakeApparel.gerund>

</LanguageData>
18 changes: 18 additions & 0 deletions Languages/ChineseTraditional/Keyed/mendandrecycle.xml
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<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<MendRecycle>修補和回收</MendRecycle>

<!-- Settings -->
<MendRecycle.RemovesDeadman>移除汙染</MendRecycle.RemovesDeadman>
<MendRecycle.RemovesDeadmanTooltip>在修補台中完全修復後,是否能去除汙染標籤?</MendRecycle.RemovesDeadmanTooltip>

<MendRecycle.UseTableMending>使用修補台</MendRecycle.UseTableMending>
<MendRecycle.UseTableMendingTooltip>是否使用修補台? (需要重啟)</MendRecycle.UseTableMendingTooltip>
<MendRecycle.RequiresFuel>需要燃料</MendRecycle.RequiresFuel>
<MendRecycle.RequiresFuelTooltip>修補台需要修補工具嗎? (需要重啟)</MendRecycle.RequiresFuelTooltip>
<MendRecycle.RequiresPower>需要電源</MendRecycle.RequiresPower>
<MendRecycle.RequiresPowerTooltip>修補台需要電力嗎? (需要重啟)</MendRecycle.RequiresPowerTooltip>

<MendRecycle.MaxHPCost>遊戲中最大生命值的百分比</MendRecycle.MaxHPCost>
<MendRecycle.FailChances>等級失敗機率</MendRecycle.FailChances>
</LanguageData>
2 changes: 2 additions & 0 deletions Languages/English/Keyed/mendandrecycle.xml
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<!-- Settings -->
<MendRecycle.RemovesDeadman>Removes Deadman from Apparel</MendRecycle.RemovesDeadman>
<MendRecycle.RemovesDeadmanTooltip>Does fully fixing an apparel in the mending table remove the deadman tag?</MendRecycle.RemovesDeadmanTooltip>
<MendRecycle.UseTableMending>Uses Mending Table</MendRecycle.UseTableMending>
<MendRecycle.UseTableMendingTooltip>Does it use the mending table? (Needs restart)</MendRecycle.UseTableMendingTooltip>
<MendRecycle.RequiresFuel>Requires Fuel</MendRecycle.RequiresFuel>
<MendRecycle.RequiresFuelTooltip>Does the mending table need mending kits? (Needs restart)</MendRecycle.RequiresFuelTooltip>
<MendRecycle.RequiresPower>Requires Power</MendRecycle.RequiresPower>
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