oculus-samples
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Unity-TheWorldBeyond
Unity-TheWorldBeyond PublicPresence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…
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Unity-FirstHand
Unity-FirstHand PublicOculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …
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Unity-Discover
Unity-Discover PublicDiscover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.
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Unity-SharedSpaces
Unity-SharedSpaces PublicOculus multiplayer showcase demonstrating basic multiplayer functionality in Unity. Including: Oculus Social APIs, Oculus Platform authentication, Photon Realtime, and Photon Voice with Oculus Spat…
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Unity-Phanto
Unity-Phanto PublicPhanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Repositories
- Unity-UltimateGloveBall Public
Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform authentication, Oculus Multiplayer APIs, Photon Realtime, Photon Voice with Oculus Spatializer, and In-app purchases.
oculus-samples/Unity-UltimateGloveBall’s past year of commit activity - Unity-Discover Public
Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.
oculus-samples/Unity-Discover’s past year of commit activity - Unity-PerformanceSettings Public
Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.
oculus-samples/Unity-PerformanceSettings’s past year of commit activity - Unreal-SharedSpaces Public
Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the transport layer and UE replication. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unreal-SharedSpaces’s past year of commit activity - Unity-AssetStreaming Public
Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level of details. This sample also demonstrates how to use the Unity Addressables system. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unity-AssetStreaming’s past year of commit activity - Unity-MRMotifs Public
The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is our format to broadcast them to other developers. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
oculus-samples/Unity-MRMotifs’s past year of commit activity - Unreal-GraphicsShowcase Public
Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fade in / fade out, and vignette effects.
oculus-samples/Unreal-GraphicsShowcase’s past year of commit activity - Unity-StarterSamples Public
This repository brings multiple samples that can help you explore features and bring them into your project.
oculus-samples/Unity-StarterSamples’s past year of commit activity