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src: cleanup unused headers
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Node codebase has evolved a lot in the more than 10 years of its
existence. As more features (and code) have been added, changed,
removed, it's sometimes hard to keep track of what gets used and what
not.

This commits attempts to clean some of those potentially left-over
headers using suggestions from  include-what-you-use

Refs: #27531

PR-URL: #30328
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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alferpal authored and addaleax committed Nov 30, 2019
1 parent 2cf8a7f commit 8ec0d75
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Showing 22 changed files with 11 additions and 30 deletions.
1 change: 0 additions & 1 deletion src/api/encoding.cc
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@@ -1,5 +1,4 @@
#include "node.h"
#include "env-inl.h"
#include "string_bytes.h"
#include "util-inl.h"
#include "v8.h"
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2 changes: 0 additions & 2 deletions src/api/utils.cc
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@@ -1,6 +1,4 @@
#include "node.h"
#include "node_internals.h"
#include "util-inl.h"

#include <csignal>

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1 change: 0 additions & 1 deletion src/async_wrap.cc
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Expand Up @@ -27,7 +27,6 @@
#include "util-inl.h"

#include "v8.h"
#include "v8-profiler.h"

using v8::Context;
using v8::DontDelete;
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4 changes: 1 addition & 3 deletions src/connect_wrap.cc
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@@ -1,14 +1,12 @@
#include "connect_wrap.h"

#include "env-inl.h"
#include "req_wrap-inl.h"
#include "util-inl.h"

namespace node {

using v8::Local;
using v8::Object;

class Environment;

ConnectWrap::ConnectWrap(Environment* env,
Local<Object> req_wrap_obj,
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2 changes: 0 additions & 2 deletions src/connect_wrap.h
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Expand Up @@ -3,10 +3,8 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "env.h"
#include "req_wrap-inl.h"
#include "async_wrap.h"
#include "v8.h"

namespace node {

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1 change: 0 additions & 1 deletion src/connection_wrap.h
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Expand Up @@ -4,7 +4,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "stream_wrap.h"
#include "v8.h"

namespace node {

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1 change: 0 additions & 1 deletion src/debug_utils.cc
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@@ -1,6 +1,5 @@
#include "debug_utils.h"
#include "env-inl.h"
#include "util-inl.h"

#ifdef __POSIX__
#if defined(__linux__)
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1 change: 0 additions & 1 deletion src/env.cc
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Expand Up @@ -7,7 +7,6 @@
#include "node_errors.h"
#include "node_file.h"
#include "node_internals.h"
#include "node_native_module.h"
#include "node_options-inl.h"
#include "node_process.h"
#include "node_v8_platform-inl.h"
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1 change: 0 additions & 1 deletion src/fs_event_wrap.cc
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Expand Up @@ -21,7 +21,6 @@

#include "async_wrap-inl.h"
#include "env-inl.h"
#include "util-inl.h"
#include "node.h"
#include "handle_wrap.h"
#include "string_bytes.h"
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1 change: 0 additions & 1 deletion src/handle_wrap.cc
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Expand Up @@ -23,7 +23,6 @@
#include "async_wrap-inl.h"
#include "env-inl.h"
#include "util-inl.h"
#include "node.h"

namespace node {

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1 change: 0 additions & 1 deletion src/js_stream.cc
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Expand Up @@ -2,7 +2,6 @@

#include "async_wrap.h"
#include "env-inl.h"
#include "node_buffer.h"
#include "node_errors.h"
#include "stream_base-inl.h"
#include "util-inl.h"
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1 change: 0 additions & 1 deletion src/js_stream.h
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Expand Up @@ -5,7 +5,6 @@

#include "async_wrap.h"
#include "stream_base.h"
#include "v8.h"

namespace node {

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6 changes: 4 additions & 2 deletions src/module_wrap.h
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Expand Up @@ -6,10 +6,12 @@
#include <unordered_map>
#include <string>
#include <vector>
#include "node_url.h"
#include "base_object-inl.h"
#include "base_object.h"

namespace node {

class Environment;

namespace loader {

enum ScriptType : int {
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3 changes: 0 additions & 3 deletions src/node_binding.h
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Expand Up @@ -10,9 +10,6 @@
#include "node.h"
#define NAPI_EXPERIMENTAL
#include "node_api.h"
#include "util.h"
#include "uv.h"
#include "v8.h"

enum {
NM_F_BUILTIN = 1 << 0, // Unused.
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1 change: 0 additions & 1 deletion src/node_buffer.cc
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Expand Up @@ -28,7 +28,6 @@
#include "string_bytes.h"
#include "string_search.h"
#include "util-inl.h"
#include "v8-profiler.h"
#include "v8.h"

#include <cstring>
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2 changes: 0 additions & 2 deletions src/node_errors.h
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Expand Up @@ -3,8 +3,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "node.h"
#include "util.h"
#include "env.h"
#include "v8.h"

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1 change: 0 additions & 1 deletion src/node_watchdog.h
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Expand Up @@ -24,7 +24,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "v8.h"
#include "uv.h"
#include "node_mutex.h"
#include <vector>
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1 change: 0 additions & 1 deletion src/stream_wrap.h
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Expand Up @@ -26,7 +26,6 @@

#include "stream_base.h"
#include "handle_wrap.h"
#include "string_bytes.h"
#include "v8.h"

namespace node {
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2 changes: 1 addition & 1 deletion src/string_bytes.h
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Expand Up @@ -27,7 +27,7 @@
// Decodes a v8::Local<v8::String> or Buffer to a raw char*

#include "v8.h"
#include "env.h"
#include "env-inl.h"

namespace node {

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1 change: 0 additions & 1 deletion src/string_decoder-inl.h
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Expand Up @@ -4,7 +4,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "string_decoder.h"
#include "util.h"

namespace node {

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6 changes: 5 additions & 1 deletion src/tracing/agent.h
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Expand Up @@ -3,7 +3,6 @@

#include "libplatform/v8-tracing.h"
#include "uv.h"
#include "v8.h"
#include "util.h"
#include "node_mutex.h"

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#include <string>
#include <unordered_map>

namespace v8 {
class ConvertableToTraceFormat;
class TracingController;
} // namespace v8

namespace node {
namespace tracing {

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1 change: 0 additions & 1 deletion src/udp_wrap.h
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Expand Up @@ -24,7 +24,6 @@

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "async_wrap.h"
#include "handle_wrap.h"
#include "uv.h"
#include "v8.h"
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