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Releases: nievesj/unity-core-project

v4.0.0

12 Mar 18:48
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NOTE: Many backward breaking changes.

  • Updated to Unity 2020.2,
  • Updated UniRx to 7.1
  • Updated UniTask to 2.0.36
  • Updated Zenject (Extenject) to 9.2
  • Added experimental, but functional multiplayer module using litenetlib
  • Integrated new input system
  • Various improvements and fixes

Core Framework v3.0.0

05 Dec 23:15
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  • Added new UnityLogger. DLL bases so that the stack trace is maintained.
  • Replaced Zenject with Extenject. Extenject is a fork but it's better maintained. Done by the original author.
  • Started UIService deprecation. UIElement nos is standalone.
  • General improvements to Factory service and pooling.
  • General fixes and cleanup.

Core Framework v2.0.1

24 Jul 18:14
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Template / Example Project

  • Updated Zenject to 7.0.0. Now it has better support for Unity 2018.1+. And restored SignalBus and OnGameStartedSignal
  • Updated UniRx to 6.1.2 https://github.com/neuecc/UniRx/releases/tag/6.1.2
  • Added BitStrap extensions, this adds LINQ like methods without memory allocations. https://github.com/bitcake/bitstrap
  • Added more extension methods to UnityComponentExtensions that add syntactic sugar to some transform operations. Will be adding more at a later time.
  • (Breaking change) Renamed UIContainer to UICanvas

Core Framework v2.0.0

16 Jul 03:49
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  • Improving support for Async / Tasks
  • Removing AsyncAwaitUtil in favor for UniTask, as it provides lower memory allocation
  • Improving and streamlining the services API
  • Core Framework now targets .Net Standard 2.0 and C# 7, which means the Incremental Compiler is now required
  • Added a Persistent Data Service. This service helps serialize data into files
  • Added Social Service, this service wraps the functionality of UnityEngine.Social with Observables
  • Replaced LeanTween with DOTween as DOtween allows tweens to be cached and reused