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Update CHANGELOG.md
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nicross committed Oct 15, 2023
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# Wurmus changelog
## v1.2.0
- Gameplay
- Added ability to pause the game
- Increased tag radius for all players
- Tightened enemy and power-up spawn chances and timings
- Improved friendly player physics and behavior
- Improved enemy player tactics and difficulty scaling
- Increased score gained from collecting power-ups
- Applied existing power-ups to players on spawn or team switch
- Removed stacking stability bonuses
- Audio
- Limited maximum audible players to prevent stuttering
- Friends behave more orderly
- Enemies behave more strategically
- Enemies spawn more quickly
- Enemy difficulty scales more slowly
- Power-ups spawn more frequently
- Power-ups behave more consistently
- Power-ups apply more score
- Graphics
- Added dynamic camera zooming
- Increased particle effects
- Camera dynamically zooms to fit most action
- Particle effects are more intense
- Power-up names appear when collected
- Interface elements are more animated
- Menu buttons have better focus states
- User interface
- Added haptic feedback
- Added notifications when power-ups are granted
- Added automatic pause when window loses focus
- Added button to exit to desktop on menu screens
- Removed escape hotkey for exiting to desktop
- Improved mouse cursor lock behavior
- Improved visual contrast of focused menu buttons
- Animated more interface elements
- Removed lore screen for first-time players
- Supported controllers now vibrate
- The game can be paused
- The game automatically pauses when it loses focus
- The game can quit to desktop from the menu
- Mouse cursor lock behaves more consistently
- Audio
- Limited maximum number of audible sounds
- Documentation
- Updated manual to reflect changes
- Improved accessibility of tables in manual
- Manual reflects the new changes
- Tables have better accessibility
- Application
- Updated desktop builds to Electron 26
- Redesigned application icon
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