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Buildings

Nikita Galadiy edited this page Nov 19, 2023 · 37 revisions
Building Description Params 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL
Generator Generator
Generates resources for builds and upgrades
Cost:
Health:
Delay:
20
200
1.2s
-
400
1s
-
800
0.85s
-
1600
0.7s
Tower Fire Tower Fire
Basic fire attack of enemies
When hit, some damage is spread to nearby enemies
Cost:
Health:
Radius:
Delay:
Damage:
30
300
15m
1.4s
45
-
600
16.5m
1.2s
86
-
1200
18m
1s
126
-
2400
19.5m
0.8s
167
-
4800
21m
0.7s
207
Tower Laser Tower Laser
Instant and continuous laser attack of enemies
Cost:
Health:
Radius:
Delay:
Damage:
80
300
14m
1.3s
70
-
600
15.4m
1.1s
133
-
1200
16.8m
0.9s
196
-
2400
18.2m
0.7s
259
-
4800
19.6m
0.5s
322
Tower Electro Tower Electro
Mass electric shock
Cost:
Health:
Radius:
Delay:
Damage:
120
400
9m
1.5s
110
-
800
10m
1.3s
198
-
1600
11.5m
1.2s
286
-
3200
13m
1s
374
-
6400
14.5m
0.9s
462
Tower Frozen Tower Frozen
Freezes enemies for some time
Cost:
Health:
Radius:
Delay:
Freeze:
40
400
13m
1.4s
0.8s
-
800
14.3m
1.2s
1.1s
-
1600
15.6m
1s
1.4s
-
3200
16.9m
0.8s
1.7s
-
6400
18.2m
0.7s
2s
Wall Wall
Defends other buildings
Cost:
Health:
10
2000
-
4000
-
8000
Ammunition Ammunition
Reloads towers ammo within building radius
Cost:
Health:
Radius:
Ammo:
40
600
10m
120
-
1200
13.7m
240
-
2400
16.8m
480
Radar Radar
Uncovers enemies within building radius
Cost:
Health:
Radius:
50
400
14m
-
800
18.2m
-
1600
22.4m
-
3200
26.6m
Booster Booster
Increases towers efficiency
Cost:
Health:
Radius:
Power:
80
600
8m
10%
-
1200
9.6m
20%
-
2400
11.2m
30%
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