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Make ktx2 and zstd default features (bevyengine#7696)
- Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine - Make ktx2 and zstd part of the default feature - Let examples assume these features are enabled --- - `ktx2` and `zstd` are now party of bevy's default enabled features - If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features
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