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Implements a token bucket algorithm that can be used to limit API access frequency. Written in pure Rust.

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async-rate-limiter

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async-rate-limiter implements a token bucket algorithm that can be used to limit API access frequency.

Features

  • Simple to use
  • Support concurrent access
  • Low overhead, the number of tokens is calculated over time

Thanks to Rust’s async / await, this crate is very simple to use. Just put your function call after RateLimiter::acquire().await, then the function will be called with the specified rate limit.

[RateLimiter] also implements Clone trait, so you can use it in multiple tasks environment easily.

Example

Update your Cargo.toml:

[dependencies]
# Change features to ["rt-async-std"] if you are using async-std runtime.
async-rate-limiter = { version = "1", features = ["rt-tokio"] }

Here is a simple example:

use async_rate_limiter::RateLimiter;
use std::time::Duration;
use tokio::spawn;

#[tokio::main]
async fn main() {
    let rl = RateLimiter::new(3);
    // You can change `burst` at anytime
    rl.burst(5);
    
    rl.acquire().await;
    println!("Do something that you want to limit the rate ...");

    let res = rl.try_acquire();
    if res.is_ok() {
        println!("Do something that you want to limit the rate ...");
    }

    // acquire with a timeout
    let ok = rl.acquire_with_timeout(Duration::from_secs(10)).await;
    if ok {
        println!("Do something that you want to limit the rate ...");
    }

    // Concurrent use
    let rl = rl.clone();
    spawn(async move {
        let res = rl.acquire_with_timeout(Duration::from_millis(340)).await;
        assert!(res);
    });
}

async-rate-limiter can support different async runtimes, tokio & async-std are supported currently. You can use features to switch async runtimes.

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Implements a token bucket algorithm that can be used to limit API access frequency. Written in pure Rust.

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