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AtlasEngine: Implement ClearType blending #12242

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Jan 27, 2022
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29 changes: 8 additions & 21 deletions src/renderer/atlas/AtlasEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -265,22 +265,10 @@ try
try
{
static const auto compile = [](const std::filesystem::path& path, const char* target) {
const wil::unique_hfile fileHandle{ CreateFileW(path.c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr) };
THROW_LAST_ERROR_IF(!fileHandle);

const auto fileSize = GetFileSize(fileHandle.get(), nullptr);
const wil::unique_handle mappingHandle{ CreateFileMappingW(fileHandle.get(), nullptr, PAGE_READONLY, 0, fileSize, nullptr) };
THROW_LAST_ERROR_IF(!mappingHandle);

const wil::unique_mapview_ptr<void> dataBeg{ MapViewOfFile(mappingHandle.get(), FILE_MAP_READ, 0, 0, 0) };
THROW_LAST_ERROR_IF(!dataBeg);

wil::com_ptr<ID3DBlob> error;
wil::com_ptr<ID3DBlob> blob;
const auto hr = D3DCompile(
/* pSrcData */ dataBeg.get(),
/* SrcDataSize */ fileSize,
/* pFileName */ nullptr,
const auto hr = D3DCompileFromFile(
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Well that seems obvious in hindsight.

/* pFileName */ path.c_str(),
/* pDefines */ nullptr,
/* pInclude */ D3D_COMPILE_STANDARD_FILE_INCLUDE,
/* pEntrypoint */ "main",
Expand Down Expand Up @@ -1180,10 +1168,9 @@ void AtlasEngine::_flushBufferLine()
#pragma warning(suppress : 26494) // Variable 'mappedEnd' is uninitialized. Always initialize an object (type.5).
for (u32 idx = 0, mappedEnd; idx < _api.bufferLine.size(); idx = mappedEnd)
{
float scale = 1.0f;

if (_sr.systemFontFallback)
{
float scale = 1.0f;
u32 mappedLength = 0;

if (textFormatAxis)
Expand Down Expand Up @@ -1247,7 +1234,7 @@ void AtlasEngine::_flushBufferLine()
{
if (const auto col2 = _api.bufferLineColumn[pos2]; col1 != col2)
{
_emplaceGlyph(nullptr, scale, pos1, pos2);
_emplaceGlyph(nullptr, pos1, pos2);
pos1 = pos2;
col1 = col2;
}
Expand Down Expand Up @@ -1285,7 +1272,7 @@ void AtlasEngine::_flushBufferLine()
{
for (size_t i = 0; i < complexityLength; ++i)
{
_emplaceGlyph(mappedFontFace.get(), scale, idx + i, idx + i + 1u);
_emplaceGlyph(mappedFontFace.get(), idx + i, idx + i + 1u);
}
}
else
Expand Down Expand Up @@ -1369,7 +1356,7 @@ void AtlasEngine::_flushBufferLine()
{
if (_api.textProps[i].canBreakShapingAfter)
{
_emplaceGlyph(mappedFontFace.get(), scale, a.textPosition + beg, a.textPosition + i + 1);
_emplaceGlyph(mappedFontFace.get(), a.textPosition + beg, a.textPosition + i + 1);
beg = i + 1;
}
}
Expand All @@ -1379,7 +1366,7 @@ void AtlasEngine::_flushBufferLine()
}
}

void AtlasEngine::_emplaceGlyph(IDWriteFontFace* fontFace, float scale, size_t bufferPos1, size_t bufferPos2)
void AtlasEngine::_emplaceGlyph(IDWriteFontFace* fontFace, size_t bufferPos1, size_t bufferPos2)
{
static constexpr auto replacement = L'\uFFFD';

Expand Down Expand Up @@ -1438,7 +1425,7 @@ void AtlasEngine::_emplaceGlyph(IDWriteFontFace* fontFace, float scale, size_t b
coords[i] = _allocateAtlasTile();
}

_r.glyphQueue.push_back(AtlasQueueItem{ &key, &value, scale });
_r.glyphQueue.push_back(AtlasQueueItem{ &key, &value });
_r.maxEncounteredCellCount = std::max(_r.maxEncounteredCellCount, cellCount);
}

Expand Down
11 changes: 5 additions & 6 deletions src/renderer/atlas/AtlasEngine.h
Original file line number Diff line number Diff line change
Expand Up @@ -396,7 +396,6 @@ namespace Microsoft::Console::Render
Inlined = 0x00000001,

ColoredGlyph = 0x00000002,
ThinFont = 0x00000004,

Cursor = 0x00000008,
Selected = 0x00000010,
Expand Down Expand Up @@ -528,7 +527,6 @@ namespace Microsoft::Console::Render
{
const AtlasKey* key;
const AtlasValue* value;
float scale;
};

struct CachedCursorOptions
Expand Down Expand Up @@ -556,15 +554,16 @@ namespace Microsoft::Console::Render
// This means a structure like {u32; u32; u32; u32x2} would require
// padding so that it is {u32; u32; u32; <4 byte padding>; u32x2}.
alignas(sizeof(f32x4)) f32x4 viewport;
alignas(sizeof(f32x4)) f32x4 gammaRatios;
alignas(sizeof(f32)) f32 grayscaleEnhancedContrast = 0;
alignas(sizeof(f32x4)) f32 gammaRatios[4]{};
alignas(sizeof(f32)) f32 enhancedContrast = 0;
alignas(sizeof(u32)) u32 cellCountX = 0;
alignas(sizeof(u32x2)) u32x2 cellSize;
alignas(sizeof(u32x2)) u32x2 underlinePos;
alignas(sizeof(u32x2)) u32x2 strikethroughPos;
alignas(sizeof(u32)) u32 backgroundColor = 0;
alignas(sizeof(u32)) u32 cursorColor = 0;
alignas(sizeof(u32)) u32 selectionColor = 0;
alignas(sizeof(u32)) u32 useClearType = 0;
#pragma warning(suppress : 4324) // 'ConstBuffer': structure was padded due to alignment specifier
};

Expand Down Expand Up @@ -612,14 +611,13 @@ namespace Microsoft::Console::Render
void _setCellFlags(SMALL_RECT coords, CellFlags mask, CellFlags bits) noexcept;
u16x2 _allocateAtlasTile() noexcept;
void _flushBufferLine();
void _emplaceGlyph(IDWriteFontFace* fontFace, float scale, size_t bufferPos1, size_t bufferPos2);
void _emplaceGlyph(IDWriteFontFace* fontFace, size_t bufferPos1, size_t bufferPos2);

// AtlasEngine.api.cpp
void _resolveFontMetrics(const FontInfoDesired& fontInfoDesired, FontInfo& fontInfo, FontMetrics* fontMetrics = nullptr) const;

// AtlasEngine.r.cpp
void _setShaderResources() const;
static f32x4 _getGammaRatios(float gamma) noexcept;
void _updateConstantBuffer() const noexcept;
void _adjustAtlasSize();
void _reserveScratchpadSize(u16 minWidth);
Expand Down Expand Up @@ -696,6 +694,7 @@ namespace Microsoft::Console::Render
std::vector<AtlasQueueItem> glyphQueue;

f32 gamma = 0;
f32 cleartypeEnhancedContrast = 0;
f32 grayscaleEnhancedContrast = 0;
u32 backgroundColor = 0xff000000;
u32 selectionColor = 0x7fffffff;
Expand Down
52 changes: 9 additions & 43 deletions src/renderer/atlas/AtlasEngine.r.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,8 @@
#include "pch.h"
#include "AtlasEngine.h"

#include "dwrite.h"

// #### NOTE ####
// If you see any code in here that contains "_api." you might be seeing a race condition.
// The AtlasEngine::Present() method is called on a background thread without any locks,
Expand Down Expand Up @@ -109,42 +111,17 @@ void AtlasEngine::_setShaderResources() const
_r.deviceContext->PSSetShaderResources(0, gsl::narrow_cast<UINT>(resources.size()), resources.data());
}

AtlasEngine::f32x4 AtlasEngine::_getGammaRatios(float gamma) noexcept
{
static constexpr f32x4 gammaIncorrectTargetRatios[13]{
{ 0.0000f / 4.f, 0.0000f / 4.f, 0.0000f / 4.f, 0.0000f / 4.f }, // gamma = 1.0
{ 0.0166f / 4.f, -0.0807f / 4.f, 0.2227f / 4.f, -0.0751f / 4.f }, // gamma = 1.1
{ 0.0350f / 4.f, -0.1760f / 4.f, 0.4325f / 4.f, -0.1370f / 4.f }, // gamma = 1.2
{ 0.0543f / 4.f, -0.2821f / 4.f, 0.6302f / 4.f, -0.1876f / 4.f }, // gamma = 1.3
{ 0.0739f / 4.f, -0.3963f / 4.f, 0.8167f / 4.f, -0.2287f / 4.f }, // gamma = 1.4
{ 0.0933f / 4.f, -0.5161f / 4.f, 0.9926f / 4.f, -0.2616f / 4.f }, // gamma = 1.5
{ 0.1121f / 4.f, -0.6395f / 4.f, 1.1588f / 4.f, -0.2877f / 4.f }, // gamma = 1.6
{ 0.1300f / 4.f, -0.7649f / 4.f, 1.3159f / 4.f, -0.3080f / 4.f }, // gamma = 1.7
{ 0.1469f / 4.f, -0.8911f / 4.f, 1.4644f / 4.f, -0.3234f / 4.f }, // gamma = 1.8
{ 0.1627f / 4.f, -1.0170f / 4.f, 1.6051f / 4.f, -0.3347f / 4.f }, // gamma = 1.9
{ 0.1773f / 4.f, -1.1420f / 4.f, 1.7385f / 4.f, -0.3426f / 4.f }, // gamma = 2.0
{ 0.1908f / 4.f, -1.2652f / 4.f, 1.8650f / 4.f, -0.3476f / 4.f }, // gamma = 2.1
{ 0.2031f / 4.f, -1.3864f / 4.f, 1.9851f / 4.f, -0.3501f / 4.f }, // gamma = 2.2
};
static constexpr auto norm13 = static_cast<float>(static_cast<double>(0x10000) / (255 * 255) * 4);
static constexpr auto norm24 = static_cast<float>(static_cast<double>(0x100) / (255) * 4);

gamma = clamp(gamma, 1.0f, 2.2f);

const size_t index = gsl::narrow_cast<size_t>(std::round((gamma - 1.0f) / 1.2f * 12.0f));
const auto& ratios = gammaIncorrectTargetRatios[index];
return { norm13 * ratios.x, norm24 * ratios.y, norm13 * ratios.z, norm24 * ratios.w };
}

void AtlasEngine::_updateConstantBuffer() const noexcept
{
const auto useClearType = _api.antialiasingMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;

ConstBuffer data;
data.viewport.x = 0;
data.viewport.y = 0;
data.viewport.z = static_cast<float>(_r.cellCount.x * _r.cellSize.x);
data.viewport.w = static_cast<float>(_r.cellCount.y * _r.cellSize.y);
data.gammaRatios = _getGammaRatios(_r.gamma);
data.grayscaleEnhancedContrast = _r.grayscaleEnhancedContrast;
DWrite_GetGammaRatios(_r.gamma, data.gammaRatios);
data.enhancedContrast = useClearType ? _r.cleartypeEnhancedContrast : _r.grayscaleEnhancedContrast;
data.cellCountX = _r.cellCount.x;
data.cellSize.x = _r.cellSize.x;
data.cellSize.y = _r.cellSize.y;
Expand All @@ -155,6 +132,7 @@ void AtlasEngine::_updateConstantBuffer() const noexcept
data.backgroundColor = _r.backgroundColor;
data.cursorColor = _r.cursorOptions.cursorColor;
data.selectionColor = _r.selectionColor;
data.useClearType = useClearType;
#pragma warning(suppress : 26447) // The function is declared 'noexcept' but calls function '...' which may throw exceptions (f.6).
_r.deviceContext->UpdateSubresource(_r.constantBuffer.get(), 0, nullptr, &data, 0, 0);
}
Expand Down Expand Up @@ -282,13 +260,8 @@ void AtlasEngine::_reserveScratchpadSize(u16 minWidth)
{
const auto surface = _r.atlasScratchpad.query<IDXGISurface>();

wil::com_ptr<IDWriteRenderingParams1> defaultParams;
THROW_IF_FAILED(_sr.dwriteFactory->CreateRenderingParams(reinterpret_cast<IDWriteRenderingParams**>(defaultParams.addressof())));
wil::com_ptr<IDWriteRenderingParams1> renderingParams;
THROW_IF_FAILED(_sr.dwriteFactory->CreateCustomRenderingParams(1.0f, 0.0f, 0.0f, defaultParams->GetClearTypeLevel(), defaultParams->GetPixelGeometry(), defaultParams->GetRenderingMode(), renderingParams.addressof()));

_r.gamma = defaultParams->GetGamma();
_r.grayscaleEnhancedContrast = defaultParams->GetGrayscaleEnhancedContrast();
DWrite_GetRenderParams(_sr.dwriteFactory.get(), &_r.gamma, &_r.cleartypeEnhancedContrast, &_r.grayscaleEnhancedContrast, renderingParams.addressof());

D2D1_RENDER_TARGET_PROPERTIES props{};
props.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
Expand All @@ -300,11 +273,9 @@ void AtlasEngine::_reserveScratchpadSize(u16 minWidth)
// We don't really use D2D for anything except DWrite, but it
// can't hurt to ensure that everything it does is pixel aligned.
_r.d2dRenderTarget->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);
_r.d2dRenderTarget->SetTextAntialiasMode(static_cast<D2D1_TEXT_ANTIALIAS_MODE>(_api.antialiasingMode));
// Ensure that D2D uses the exact same gamma as our shader uses.
_r.d2dRenderTarget->SetTextRenderingParams(renderingParams.get());
// We can't set the antialiasingMode here, as D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
// will force the alpha channel to be 0 for _all_ text.
//_r.d2dRenderTarget->SetTextAntialiasMode(static_cast<D2D1_TEXT_ANTIALIAS_MODE>(_api.antialiasingMode));
}
{
static constexpr D2D1_COLOR_F color{ 1, 1, 1, 1 };
Expand Down Expand Up @@ -344,11 +315,6 @@ void AtlasEngine::_drawGlyph(const AtlasQueueItem& item) const
// See D2DFactory::DrawText
wil::com_ptr<IDWriteTextLayout> textLayout;
THROW_IF_FAILED(_sr.dwriteFactory->CreateTextLayout(&key->chars[0], charsLength, textFormat, cells * _r.cellSizeDIP.x, _r.cellSizeDIP.y, textLayout.addressof()));
if (item.scale != 1.0f)
{
const auto f = textFormat->GetFontSize();
textLayout->SetFontSize(f * item.scale, { 0, charsLength });
}
if (_r.typography)
{
textLayout->SetTypography(_r.typography.get(), { 0, charsLength });
Expand Down
7 changes: 6 additions & 1 deletion src/renderer/atlas/atlas.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -12,16 +12,21 @@
<ItemGroup>
<ClCompile Include="AtlasEngine.api.cpp" />
<ClCompile Include="AtlasEngine.r.cpp" />
<ClCompile Include="dwrite.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="AtlasEngine.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="dwrite.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="AtlasEngine.h" />
</ItemGroup>
<ItemGroup>
<FxCompile Include="dwrite.hlsl">
<ExcludedFromBuild>true</ExcludedFromBuild>
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Wait, why excluded? You don't want it precompiled?

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No, because it's #included from the shader.hlsl file already.

</FxCompile>
<FxCompile Include="shader_ps.hlsl">
<ShaderType>Pixel</ShaderType>
<ShaderModel>4.1</ShaderModel>
Expand Down Expand Up @@ -52,4 +57,4 @@
<AdditionalIncludeDirectories>$(OutDir)$(ProjectName)\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
</Project>
</Project>
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