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MasterTest is a spaceinvader like game made for MBO finals in my MXP3 graphical framework

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mxp3

mxp3 is a 2D SDL2 framework that can be used for game development made by Max Prakken.

System requirements

Operating systems supported:

Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1

CPU:

1.6 GHz or faster processor

RAM:

1 GB OR RAM (1.5 GB if running on a virtual machine)

HDD:

4 GB of available hard disk space, 5400 RPM hard disk drive

GPU:

DirectX 9-capable video card (1024 x 768 or higher resolution)

How to start the game

step 1:

download and or clone the entire solution from https://github.com/maxPrakken/mxp3.

step 2:

paste and or unzip the folder where you want the project to be.

step 3:

navigate to the build directory

step 4:

open the Game.exe

How to start working in the framework

step 1:

download and or clone the entire solution from https://github.com/maxPrakken/mxp3.

step 2:

paste and or unzip the folder where you want the project to be.

step 3:

you can open the project in two different ways.

option 1:
open the project folder and open the Visual Studio solution file called AUTOE.sln with Visual Studio.

option 2:
open the file by or looking it up in your supported version of Visual Studio's open file option.

step 4:

in Visual Studio you will have to set the "Game" directory as the startUp project.
you do this by rightclicking on the directory and pressing the "Set as StartUp Project" button.

step 5:

in Visual Studio set the compiler to x86.
you have to do this because by default it will be x64.
you do this by choosing it at the top of Visual Studio directly left from the "Local Windows Debugger" button

now you're all set and can begin working in MXP3 or start playing the demo's made in it.

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MasterTest is a spaceinvader like game made for MBO finals in my MXP3 graphical framework

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