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Mesh Apply Transform for Unity

Apply transforms to GameObjects and Meshes.

Usage

DISCLAIMER: Please make sure your project is backed up before using this code, your mileage may vary. Probably won't work on animated meshes.

1) Select a GameObject in your scene.
Example image
2) Open 'Mesh > Apply Transform' in Unity's toolbar.
Example image
3) Select which properties to apply, individual will apply the transform to only the selected object. Recursive will apply the transform to the children as well. Note: this step cannot be undone, make sure your project is backed up!
Example image

After the application:
Example image

The process bakes the transform into the Mesh and saves it as a separate mesh in your Assets directory:
Example image

Releases

Get as Unity Package (TODO)

License

MIT License

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Apply transforms to GameObjects and Meshes.

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