A fork of Che's now-retired Awakened Worlds MUD codebase. Issues and pull requests welcome!
AwakeMUD CE is up and running at awakemud.com port 4000! Connect with your favorite telnet client. The current build/test instance for AwakeMUD Community Edition can be reached at awakemud.com port 4001; many thanks to Finster for running the previous test port for so long.
Join our Discord channel! https://discord.gg/q5VCMkv
- A full suite of additions including new areas, new features, and massive quality-of-life improvements
- Screenreader accessibility via TOGGLE SCREENREADER
- Enhanced security that fixes many serious exploits
- Significantly increased performance
- A slew of bugfixes to everything from combat code to sound propagation
Actively tested on:
- Mac OS 13
- Ubuntu 18 LTS
Previously tested on (it worked there in the past, but is not guaranteed to now):
- Amazon Linux
- Cygwin (beta)
- Mac OS 10.12-10.14, 12
- Raspbian Jessie
- Ubuntu 14, 16
- Install MySQL 5.7, including its development headers (ensure
mysql/mysql.h
exists in your path). - Install automake, make, gcc, g++, clang, libtool, autoconf, zlib1g-dev, libcurl4-openssl-dev, libmysqlclient-dev, and libboost if they're not already present (
sudo apt-get install automake make gcc g++ clang libtool autoconf zlib1g-dev libcurl4-openssl-dev libmysqlclient-dev libboost-all-dev
) - Install libsodium per their installation instructions. Version 1.0.16 is known to work, but higher versions should work as well.
- Set your server's timezone to the West Coast to enable RP time to work correctly (
sudo timedatectl set-timezone America/Los_Angeles
) - Clone this repository to your machine. (
git clone https://github.com/luciensadi/AwakeMUD.git
) - Change to the repository's SQL directory (
cd AwakeMUD/SQL
) - Run
./gensql.sh
(or do the steps manually if it doesn't support your OS). If you plan on running this with MariaDB, use the--skip-checks
command-line flag. - Install the houses file (
mv ../lib/etc/houses.template ../lib/etc/houses
). - Change to the repository's SRC directory (
cd ../src
). - Edit
Makefile
and uncomment the OS that looks closest to yours by removing the # marks in front of it. Comment out the others by ensuring they have a # in front of their lines. The default is Mac OS X; you'll probably want to switch it to Linux. You probably also want to remove the-DGITHUB_INTEGRATION
flag from the Makefile at this time. - From that same src directory, run
make clean && make
. - Change to the root directory (
cd ..
) and run the game (raw invocationbin/awake
, or use a debugger likegdb bin/awake
, orlldb bin/awake
on OS X to help troubleshoot issues). - Connect to the game with telnet at
127.0.0.1:4000
and enjoy!
- AwakeCE can run in Windows under Cygwin.
- To build it, you need Cygwin (64bit) and Cygwin apps/libraries: clang, make, automake, mysql-server, mysql-client, libmariadb-devel, dos2unix, g++, libcrypt, libsodium, gcc, gdb, Boost including filesystem. You'll want the debugs too. If it fails to install one of these, retry, or try another mirror; manual install is possible but not recommended.
- In src/Makefile, comment out the OSX config, and uncomment the Cygwin config.
- Make sure to initialize the DB with
mysql_install_db
if you haven't done so already. Start it withmysqld_safe &
, thenmysql_secure_installation
and accept all the options. - You may need to
dos2unix gensql.sh
to get it to read properly before executing withbash ./gensql.sh -s
. - Build by doing
cd src;make
from the root directory. - Run by doing
./bin/awake
. - Note: You may have to manually import the SQL changes as gensql.sh may or may not work, use 127.0.0.1 as dbhost if running local db.
- With Cygwin, you can also use Eclipse CPP IDE, just create a Cygwin-C++ project and point the directory to where your AwakeMUD is located, play around with build settings to ensure it is using your Makefile in src. Debugging/Running works.
- To install the Boost library:
brew install boost
- To install mysql@5.7 and mysql-client@5.7:
brew install mysql@5.7
brew install mysql-client@5.7
- Follow the instructions to add mysql/mysql-client to your path, along with their
CPPFLAGS
export
- Symlink mysql headers and libmysqlclient to your /usr/local directory (replace
<version>
with the version installed)ln -s /usr/local/Cellar/mysql@5.7/<version>/include/mysql/ /usr/local/include/mysql
ln -s /usr/local/Cellar/mysql-client@5.7/<version>/lib/libmysqlclient.dylib /usr/local/lib/libmysqlclient.dylib
If you get an error like newdb.cpp:11:10: fatal error: mysql/mysql.h: No such file or directory
while running make
, you either haven't installed the MySQL development headers, or you haven't made them visible to your operating system. Since each OS is different, Google is your best bet for resolving this, but your goal / end state is to have the header inclusion path mysql/mysql.h
resolve successfully.
/home/ubuntu/AwakeMUD/src/act.informative.cpp:2769: undefined reference to `mysql_num_rows'
/home/ubuntu/AwakeMUD/src/act.informative.cpp:2774: undefined reference to `mysql_fetch_row'
/home/ubuntu/AwakeMUD/src/act.informative.cpp:2779: undefined reference to `mysql_free_result'
If you see a wall of errors like the one above, you need to edit src/Makefile
and uncomment the lines belonging to the OS you're running.
If you get an error like AwakeMUD/src/act.wizard.cpp:3841: undefined reference to 'crypt'
, it means that you've probably not selected the right OS in your src/Makefile
. Make sure you comment out the OS X lines near the top by adding a #
at their beginnings, and uncomment the Linux lines by removing their #
.
If you get errors like /home/ubuntu/AwakeMUD/src/act.other.cpp:954: undefined reference to 'github_issues_url'
, you need to remove -DGITHUB_INTEGRATION from your selected OS in your Makefile, then make clean && make
to scrub the references to the GitHub integration code.
If you get an error like structs.h:8:10: fatal error: sodium.h: No such file or directory
, it means you need to install libsodium (./configure; make; (sudo) make install
).
If you see houseedit.cpp:487:46: error: no member named 'copy_options' in namespace
, you need to add -DUSE_OLD_BOOST to your compiler flags in Makefile
.
If you get an error like MYSQLERROR: Data too long for column 'Password' at row X
when running the game, you need to update your database's pfile table to use the longer password-column capacity. Go into your database and execute the command in SQL/migration-libsodium.sql
.
If you get an error like error while loading shared libraries: libsodium.so.23: cannot open shared object file: No such file or directory
, your path does not include the directory libsodium is in. You can find libsodium.so's directory with sudo find / -name libsodium.so
, then optionally symlink it with ln -s /the/directory/it/was/in/libsodium.so.XXX /usr/lib/libsodium.so.XXX
, where XXX is the numbers indicated in the original error. This is probably not an ideal fix, so if anyone has a better suggestion, please file an issue!
If you get an error like MYSQLERROR: Table 'awakemud.pfiles_mail' doesn't exist
, you need to run the command found in SQL/mail_fixes.sql
in your database. This will upgrade your database to be compatible with the new mail system. This command is automatically run for new databases.
If it takes an exceedingly long time between you entering your password and the MUD responding, but the MUD is responsive for all other input, the machine that's hosting the MUD is not powerful enough for the password storage algorithm used by default. You may opt to either endure the delay (more secure, less convenient) or either lessen the work factor or add -DNOCRYPT
to your Makefile (not at all secure, convenient, will break all current passwords and require you to either fix them by hand or purge and re-create your database and all characters in it).
If you log on for the first time and you're not a staff member, quit out and change your rank in the database. Rank 10 is the maximum. Your MySQL command will look something like: update pfiles set rank=10 where idnum=1;