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Retain thread names as UTF8 instead of only UTF16. (mono#15945)
Windows can still have its Unicode thread names, since we have UTF16 initially, just don't retain it. This does penalize ves_icall_System_Threading_Thread_GetName_internal (non-netcore only), which has to convert back to UTF16 each time. But seems like a net win overall. There is also a little prep work here for constant thread names and some temporary measures as multiple changes head toward the same code. Rename `mono_thread_set_name_internal` to `mono_thread_set_name`. Close possible race conditions. Extracted from mono#15859.
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