Skip to content
/ origin Public

Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API

Notifications You must be signed in to change notification settings

krre/origin

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

About

Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages