Version 0.7 - New GUI
A new major update, with the start of the graphical button interface for executing some important commands. No longer do you need to remember a million keyboard hotkeys.
Changes:
- Tool and Creature objects split onto their own separate layer.
- Each layer's visibility can be toggled separately, instead of background-only mode.
- Buttons in the bottom-left of the screen can be clicked to execute common commands, such as changing the type of object showing in the bar, and saving.
- Move to Front and Move to Back added to change draw order of selected objects.
- Feedback when saving to prove it did something. Currently just a standard SDL Simple Message Box.
- Program can now drop multiple frames in a row in moments of extreme lag to remain responsive.