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Version 0.7 - New GUI

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@kieranmillar kieranmillar released this 28 Nov 20:01
· 131 commits to master since this release

A new major update, with the start of the graphical button interface for executing some important commands. No longer do you need to remember a million keyboard hotkeys.

Changes:

  • Tool and Creature objects split onto their own separate layer.
  • Each layer's visibility can be toggled separately, instead of background-only mode.
  • Buttons in the bottom-left of the screen can be clicked to execute common commands, such as changing the type of object showing in the bar, and saving.
  • Move to Front and Move to Back added to change draw order of selected objects.
  • Feedback when saving to prove it did something. Currently just a standard SDL Simple Message Box.
  • Program can now drop multiple frames in a row in moments of extreme lag to remain responsive.