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A falling sand game using Godot3.5, written in GdScript/C#

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jt-ziolo/FallingSandGd3

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Falling Sand Gd3

A simple falling-sand game created using Godot3. Watch grains of various types of elements interact with each other in complicated ways. A learning project inspired by falling-sand games of the mid-to-late 2000s.
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FallingSandGd3 Screen Shot

Play

See Releases for Windows and Linux executable files.

FallingSandGd3 Screen Shot

Getting Started (Development)

To start Godot 3.5 development using this project as a template follow these steps.

Prerequisites

This project was developed using a Godot 3.5 standalone install on Ubuntu 22.04.1 LTS and Windows 10, additional steps may be required for development with other installations or on other operating systems.

Installation

  1. Download the mono (.NET) version of Godot 3.5.1-stable at https://github.com/godotengine/godot/releases/tag/3.5.1-stable
  2. Clone the repo
    git init
    git clone https://github.com/jt-ziolo/FallingSandGd3.git
  3. Open the project under FallingSandGd3/godot using Godot
  4. Download the GUT (Godot Unit Test) addon v7.4.1 from Godot's built-in AssetLib, or get it at https://github.com/bitwes/Gut/releases/tag/v7.4.1, AssetLib places the addon in ./godot/addons/gut/
  5. Shell and batch scripts to run GUT tests are included in FallingSandGd3/. See the GUT GitHub repo wiki for additional information on how to configure these scripts.

Future Plans

This project was created as a learning project; there are no plans for further development at this time. However, I will monitor open issues for any proposed features and issues and may revisit this project when time allows.

License

Distributed under the MIT License. See LICENSE for more information.

Contact

JT Ziolo - ziolojt@gmail.com

Project Link: https://github.com/jt-ziolo/FallingSandGd3

Acknowledgments

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