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4.0.2

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@jrouwe jrouwe released this 28 Dec 08:25

Bug fixes

  • Fixed bug in Indexify function that caused it to be really slow when passing 10K identical vertices. Also fixed a problem that could have led to some vertices not being welded.
  • Fixed bug in SixDOFConstraint::RestoreState that would cause motors to not properly turn on.
  • Fixed a determinism issue in CharacterVirtual. The order of the contacts returned by GetActiveContacts() was not deterministic.
  • Fixed issue in sample application that mouse is very sensitive when viewing with Parsec.
  • Support for compiling with ninja on Windows.