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0.24.0

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@jrouwe jrouwe released this 29 May 20:08
· 18 commits to main since this release

Breaking change:

  • Added EActivation parameter to BodyInterface.AddForce/Torque

Other changes:

  • Updated to latest version of Jolt
  • Added enhanced internal edge removal for CharacterVirtual
  • Added gravity overrides for vehicles
  • Added support for MutableCompoundShape
  • Replaced std::vector with a custom implementation (saves 137 KB in jolt-physics.wasm.wasm)
  • Removed ObjectStream code, saving another 55KB
  • Added Mat44/RMat44.GetColumn4
  • Added BodyInterface::ResetSleepTimer