Releases: jayo-exe/JayoPoiyomiPlugin
v1.2.1 - Minor VNyan Compatability Update
This release fixes issues encountered with breaking changes in VNyan 1.4.3d, by removing logic that was attempting to access the ParameterSystem of VNyan directly, which is no longer possible due to enhanced
Plugin users only need the .zip file, the .unitypackagefile is for development purposes
v1.2.0 - VNyan 1.4.3 Compatability Update
This release fixes issues encountered with breaking changes in VNyan 1.4.3, by explicitly casting the result of getAvatarGameObject()
(Which now returns a generic object
) to a Unity GameObject
.
Plugin users only need the .zip file, the .unitypackagefile is for development purposes
v1.1.0
- fixed an issue where number parameters within trigger names were not being parsed with the Invariant Culture, causing inconsistency in how numbers needed to be presented on different user machines. the period
.
is now the decimal separator for float values, regardless of user locale - fixed an issue with the LerpManager when trying to lerp a property that already had a lerp/transition in progress. Now the exiting lerp is cancelled and a new one starts from the current value
- reduced the amount of log output to production-friendly levels
v1.0.0 Initial Public Release
This is the initial release on the VNyan Poiyomi Shader Plugin. it includes a ZIP file of the plugin files themselves, as well as a Unity Package File containing the assets for development