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Yet another iteration of a voxel engine. It's in GDScript so it's cool.

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javier-adrian/voxel-gds

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Voxel-GDS(cript)

A simple voxel engine written in GDScript. Heavily inspired by xen-42's iteration of a voxel engine.

Voxel-GDS Preview

Current State

  • Basic texture, terrain, and chunk generation
  • A free fly camera as player (similar to Minecraft's spectator mode)
  • Basic debug info
  • Block placing and destroying

Planned Features

  • Chunk saving
  • Wholly optimized chunk generation (frustrum culling, greedy meshing, etc.)
  • Inventory system
  • Noise-based terrain generation
  • Additional block types
  • Trees
  • Enhanced debug info (WIP)
  • Survival mode player
  • Visible player character
  • Multiplayer
  • Cave generation
  • Entities (neutral, hostile, and friendly)

Credits