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JL-Physics-Library

Introduction

A basic physics library for 2D Java applications. A lot of the code is unfinished and unoptimised – it is still very much a work-in-progress. This is a companion API to my JL-Graphics-Library

Created by Jaspreet Dhanjan.

Physics Features

- Collision support for circle, box and line shapes - Static and dynamic collision entities

Requried Libraries

- The Vec2 class found in my Vector-Math-Library

License

Free to use for anyone.

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