Releases: jacklul/USharpVideo-Subtitles
Releases · jacklul/USharpVideo-Subtitles
v1.2.0
You need VRChat SDK 3.6.1 or newer to use this version.
- 7b009bf - Ok Unity
- 646a3e0 - Fix placeholder being displayed when settings menu was closed by opening input menu
- ece7a7d - Make the field private with SerializeField prop
- 6af4341 - Add short hash to the version
- 53fb626 - Commit updated(?) font asset
- b3d3206 - Back to showing bytes
- 4cba6f0 - Increase font size on input button
- 0d7cdd8 - Remove events from input fields
- c6dfae6 - Update version display in prefab
- c33c2f2 - Fixes and improvements for 2440851
- 1ebccfe - Run on push event, create is unreliable when working with tags
- e564a6d - Update README.md
- 2440851 - Update for SDK 3.6.1
- b5f1050 - Use VSCode for U# editing
- 9326950 - Upgrade project to Unity 2022.3.22f1 and SDK 3.6.1
- 71b9097 - Whitespace fix
- 1f63adf - Update README.md
- a517762 - Committing these completely important files
- 29706de - Bump required Unity version as some upgrades to the assets happened
- 929a747 - Add bunch of comments to not forget what each variable does
- d82fc14 - We don't need this anymore
- c14840c - Update LICENSE
- 3cdeb3e - Update README.md
- 992c49b - Lock workflow to master branch
- f6dbb3d - Update to fix current issues
- bf977ed - Migrate project to Unity 2022.3.6f1
- 48e7a51 - Improve parser by splitting the work between frames
- 24d34e9 - Remove year in headers
- ab8322f - Do not bundle development folder
- 36943cc - Update handling of subtitle tags
- d2793f8 - Update project stuff
- 2a5e8d2 - Update ProjectSettings
- 15f8d8c - Update README.md
v1.2.0-beta3
You need VRChat SDK 3.6.1 or newer to use this version.
- c33c2f2 - Fixes and improvements for 2440851
- 1ebccfe - Run on push event, create is unreliable when working with tags
- e564a6d - Update README.md
- 2440851 - Update for SDK 3.6.1
- b5f1050 - Use VSCode for U# editing
- 9326950 - Upgrade project to Unity 2022.3.22f1 and SDK 3.6.1
- 71b9097 - Whitespace fix
- 1f63adf - Update README.md
- a517762 - Committing these completely important files
- 29706de - Bump required Unity version as some upgrades to the assets happened
- 929a747 - Add bunch of comments to not forget what each variable does
- d82fc14 - We don't need this anymore
- c14840c - Update LICENSE
- 3cdeb3e - Update README.md
- 992c49b - Lock workflow to master branch
- f6dbb3d - Update to fix current issues
- bf977ed - Migrate project to Unity 2022.3.6f1
- 48e7a51 - Improve parser by splitting the work between frames
- 24d34e9 - Remove year in headers
- ab8322f - Do not bundle development folder
- 36943cc - Update handling of subtitle tags
- d2793f8 - Update project stuff
- 2a5e8d2 - Update ProjectSettings
- 15f8d8c - Update README.md
v1.2.0-beta2
- f6dbb3d - Update to fix current issues
- bf977ed - Migrate project to Unity 2022.3.6f1
- 48e7a51 - Improve parser by splitting the work between frames
- 24d34e9 - Remove year in headers
- ab8322f - Do not bundle development folder
- 36943cc - Update handling of subtitle tags
- d2793f8 - Update project stuff
- 2a5e8d2 - Update ProjectSettings
- 15f8d8c - Update README.md
v1.2.0-beta
v1.1.0
For Unity 2022.3.6f1 you have to apply manual fix to SubtitleManager.cs
file to make this version of the prefab work - see this comment. Alternatively, you can either download a fixed version below or use the beta version.
- 15816c0 - Update year in license file
- 9af519a - Update example scene
- 446a16f - Reword that
- b9e778b - Strip all html tags except for
<b>, <i> and <u>
- c9ef7bd - Implement loading subtitles from URL (requires SDK Worlds 3.1.11)
- 782c255 - Migrate project to creator companion
- bf233df - Use one less string.Replace call here
- 260ad80 - Strip {\anX} and {\aX} tags
- d1c918f - Set OpenSans font for the subtitle text feld
- cb116a6 - Populate info submenu with basic help
- 2e850af - Update README.md
v1.0.1
v1.0.0
If you used any pre-v1 version it would be ideal to do clean install - remove prefab from your scene and USharpVideoSubtitles
directory then proceed with the install.
USharpVideoSubtitles/Scripts/UI/VersionStringUpdater.cs
is no longer used and can be safely removed.
- f7480f1 - Update README.md
- 45bd4b0 - Update example scene, add old link as a mirror
- 6c7f08a - Make sure required components are available here
- fa824c7 - Make sure subtitle placeholder is turned off when switching menus without closing settings menu first
- 3cec801 - Apply a workaround for the status field not showing text on Quest
- 07ce707 - Update README.md
- aaa6276 - Update the scenes to use catbox video link instead of dailymotion
- 22d2ff5 - Correct the settings popup position only if pivot has been moved to the bottom
- ce101e8 - Improve the way alpha is applied to image objects
- cf96832 - Update README.md
- 769d18e - Update version text in prefab through release job
v0.10.0
- be37869 - Use transparent UI sprite for the alignment toggle raycast image
- 72e37e0 - Cache RectTransform components for *Top fields too
- ae3fabf - Make the settings popup window semi-transparent
- ad5363f - Regenerate GUID on the scene file
- e3e08a5 - Implements horizontal margin slider and migrates whole logic to working with RectTransform properties
v0.9.0
- 88bd8c2 - Move version string updater to editor only object
- 641c0f0 - Set labels to wrap text in settings popup to prevent nasty overflow
- c207978 - Absolutely no reason to handle it like this
- 55d2882 - Fix inherited mistake from USharpVideo v1.0.0
- f02bd39 - Disable navigation on the alignment slider
- cfdef02 - Update README.md
v0.8.0
- 755e768 - Update prefab and scenes
- c6a4d91 - Change reload button's color depending on if user can sync the subtitles
- 0eaba49 - Improvements in lock state code, add missing UpdateOwner call
- 310962b - No need to log this message if nothing will be cleared
- e1443f4 - Update toggle states when registering control handler
- 0c235c6 - Move these methods to the bottom
- 4c1dc5f - Prevent synchronization messages to appear after switching to local mode
- a5c4585 - Revert "Prevent overlay being stuck at wrong position if the video screen object is also moved at the start"
- 3b39d43 - Prevent some errors while in play mode
- 007b371 - Correct button colors
- d88adc5 - Save original position on first popup toggle to prevent issues when the whole canvas was moved after the start
- 410a3f7 - Silly me, HasSubtitles check can be this simple!
- 4a324c1 - Corrections to callbacks
- 82adf5b - Prevent overlay being stuck at wrong position if the video screen object is also moved at the start
- 1416f5d - Do not re-set same state in SetEnabled and SetLocal
- b29595d - Implements callbacks
- f9bb214 - Update the toggles when required
- 73f5a44 - Make sure the data is actually valid and loaded in this check
- b00ea2f - Rename this object to indicate what it is for (toggle checkmark)
- c74f3a4 - Update version string updater
- 8aae7be - Update README.md
- 5f0414e - Add helper method to check whenever settings popup is currently open
- b5b9c14 - Add a method to check whenever we have subtitles loaded currently
- 223058b - Reduce default popup scale to 0.8
- c7794c1 - Make sure the version is up to date on each scene change
- ecf3754 - Update .gitignore
- 5806db3 - Allow changing the trigger area on runtime