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Releases: ironmonk88/monks-active-tiles

Current Release, 12.02

05 Aug 04:58
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Version 12.02

Allowing rotation action to pick Ambient lights

Fixing issues Foundry introduced with changing colour from a string to an Object.

Fixing issues with referencing Permission constants instead of Ownership constants.

Allowing Roll Table quantity to use Handlebar notation.

Allow open journal to set the ownership of the journal

Fixed setting permissions for a user to include players that aren't logged in.

Fixed setting a scene's background action to actually set the background image.

Fixed set tile image to allow using 1-4 notation

Fixed Dialog so that it can use html files again.

Fixed scene preload action

Added trigger caching, so instead of having to search through all tiles every time a trigger is requested, the tiles are already cached and the trigger knows exactly which tiles would apply.

Added a new trigger, when lighting change animates

Fixed issue with rotating an ambient Light

Fixed issue with temporary Images

Updated the Region Trigger to allow triggering the tile with appropriate data filled in.

Fixed issue with adding an item to a character that D&D 5e introduced.

Fixed issue with tile history not being recorded properly.

Fixed issues with Burning Wheel system

Fixed issue with Tile image when dropping an item on the canvas.

Fixed issue with door trigger when turning into a secret door

Current Release, 12.01

10 Jun 05:52
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Version 12.01

v12 compatibility

Added the option for the GM to see imageless tiles in v12.

Updated the game time action to handle hous and minutes better, and to not break when advancing time.

Fixed issue with Stop Within Tile and Movement Within Tile causing a tile to trigger even if no movement has happened.

Fixed issue with tokens within Tile when triggering another tile.

Added the name property to Tiles so you can give them a name, this helps when triggering them from a Region.

Added Tile Triggering as a behavior in regions.

Current Release, 11.27

20 May 18:24
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Version 11.27

Increased the precision of the playlist volume slider

Fixed issue where the playlist volume wasn't being used when playing a track, only when the track was resumed.

Fixed issue where deleting an item in PF2e that is a condition bricks the character. Still not sure what PF2e is doing that causes the issue, but it should be avoided now.

Added a macro that will restore the character so it can be opened and the faulty condition manually removed.

Fixed issue where the attack action wasn't targetting the token correctly

Updated the Game Time action to allow for increases and decreases rather than just setting the value.

Fixed issue with the Check Data action not getting to correct attribute value

Added a quick trigger function so that you can trigger a tile easily from a Macro. game.MonksActiveTiles.triggerTile('Scene.ykdBMiSq6M7Qu1Yy.Tile.KSaaDmKLQ390bJMd') will trigger a specific Tile.

Added the triger point and origin point to the function that gets values

Added variables and the origin point to data that gets passed to a Macro.

Tried to fix an issue where the inline roll wasn't respecting the proper roll mode. Ends up there's not much I can do because Foundry just ignores the option anyways.

Fixed issue with players triggering a Tile via a door trigger.

Fixed issue where checking for permission to open a journal entry was preventing it from being opened for players.

Fixed issue where the userId and tokens triggering a tile weren't being passed through on some triggers.

BREAKING CHANGE: Macros were being called with the Tile and Token data and that should have been the TileDocument and TokenDocument. The data has been changed so any macro that references tile.document or token.document will need to be changed to tile and token respectively.

The Active Tiles Macros have all been updated to use the updated data sent to Macros.

Current Release, 11.26

10 Apr 04:21
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Version 11.26

Fixed issue with the Movement trigger

Current Release, 11.25

07 Apr 06:06
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Version 11.25

Removing debug statements

Current Release, 11.24

07 Apr 06:01
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Version 11.24

Fixed issues with teleporting to another tile using the relative to entry option

Added the option to reverse the relative to entry direction by using a negative scale

Fixed issue with playing/resetting a tile's animation for players

Added the option to use the same randome number ranges for tile images that delay allows

Added the option to check for not having a condition when filtering by condition

Added the option to set the collection when using Taggers Alter Tag action

Fixed issues with avoiding tokens at destination

Fixed issues with multiple trigger methods not actually stopping remaining ACTIONS

Fixed issue where the person to show the dialog to wasn't saving properly.

Fixed issue where stopping token movement was hiding the token until a browser refresh.

Fixed issue where trigger methods that required a delay before being activated weren't stopping after stop remaining actions was run

Current Release, 11.23

23 Mar 22:34
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Version 11.23

Fixed issue with open url not opening into a new tab

Added support for the Celebrate module

Fixed issue with additional right clicks when double-right clicking

Fixed issue with triggering a tile when teleporting

Fixed issue with sorting by z-index

Fixed issue when running sorted actions

Current Release, 11.22

02 Mar 05:01
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Version 11.22

Added tagger to teleport options

Updated teleport so selecting This Tile will allow you to set the position within the tile

Added the option to allow a teleport to trigger the remote Tile

Fixed the code finding a vacant spot when teleporting Tokens

Fixed issue with Hurt/Heal in D&D 5e

Fixed issue adding an item to a character in D&D 5e

Fixed issue with filtering conditions in D&D 5e

Fixed issue with setting the current entities not resuming after a pause

Fixed issue with processing the chat message text when it starts with dice roll notation

Added the action to run code in case you don't want to create a macro to store the code

Fixed the help icon in the entity count message

Removed the additional conditions in the PF2e list of conditions

Updated the check value action to allow checking values that aren't specifically in the list of values

Fixed issues with getting the tracked attributes in the action config dialog

Allow drag and drop of actors onto the Attack action

Fixed issue with sorting triggers causing an error message

Fixed issue with playing a sound only on a specific Scene

Fixed issue with stop token movement when a player moves the token

Current Release, 11.21

17 Jan 02:13
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11.21 changes

Current Release, 11.20

13 Jan 04:10
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11.20 changes