Update Google libs + Godot 4.1.3 support #10
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I updated the Google libs to use the newest one, as this was conflicting with another lib I was using that used the newer versions.
Plus I made a release for Godot 4.1.3, you can check it here. I'm using it because I'm stuck in Godot 4.1 because of some new bugs in Godot 4.2.
For Godot 4.2+ there's a new way to do plugins, plus I already see some options using that.