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EntryPointNotFoundException: GetGvrEvent #998

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shiena opened this issue Jan 14, 2019 · 7 comments
Closed

EntryPointNotFoundException: GetGvrEvent #998

shiena opened this issue Jan 14, 2019 · 7 comments

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@shiena
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shiena commented Jan 14, 2019

SPECIFIC ISSUE ENCOUNTERED

GvrInstantPreviewMain prefab outputs errors to the console.

EntryPointNotFoundException: GetGvrEvent
Gvr.Internal.InstantPreview.UpdateEvents () (at Assets/GoogleVR/Scripts/InstantPreview/Internal/InstantPreview.cs:527)
Gvr.Internal.InstantPreview.Update () (at Assets/GoogleVR/Scripts/InstantPreview/Internal/InstantPreview.cs:558)

HARDWARE/SOFTWARE VERSIONS

  • Unity: 2018.3.1f
  • Google VR SDK for Unity: v1.190.0
  • Device manufacturer, model, and O/S: Windows10

STEPS TO REPRODUCE THE ISSUE

  1. Create new project
  2. Import GoogleVRForUnity_1.190.0.unitypackage
  3. Open Assets/GoogleVR/Demos/Scenes/HelloVR.unity
  4. Play on Editor

image

@ddrocco
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ddrocco commented Jan 14, 2019

Hi, thanks for reporting! We're working on a fix ASAP. We'll keep you posted!

@BalsamAlkouz
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I have the same issue

@rusmaxham
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rusmaxham commented Jan 15, 2019

Until we get a fix out, you can work around it by removing or disabling the GvrInstantPreviewMain game object. It does mean losing Instant Preview until the fix is out. Alternately, if you don't need any of the new bits in 1.190, you can roll back to 1.180 on our releases page.

@rusmaxham
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This is now fixed in the latest release.

@samuelagyemang2012
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I don't think it has been fixed. I have this same issue

EntryPointNotFoundException: GetGvrEvent
Gvr.Internal.InstantPreview.UpdateEvents () (at Assets/GoogleVR/Scripts/InstantPreview/Internal/InstantPreview.cs:527)
Gvr.Internal.InstantPreview.Update () (at Assets/GoogleVR/Scripts/InstantPreview/Internal/InstantPreview.cs:558)

@ddrocco
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ddrocco commented Mar 22, 2019

What operating system are you using? I'm unable to replicate your issue on MacOS on the latest release.

@samuelagyemang2012
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samuelagyemang2012 commented Mar 24, 2019 via email

This issue was closed.
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