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Reworked Particle Turbulence #77154

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RPicster
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@RPicster RPicster commented May 17, 2023

This is a rebase of #64606

@QbieShay asked me if I could rebase the original PR and have a final look over it as @KdotJPG was not responding and 4.1 comes closer ;)

Everthing works, looks good and I adjusted some mismatches between default values and values in the docs.
I also changed the default value for the turbulence_noise_speed_random as it made no sense to have no movement by default - And it also had default movement in the old version of the turbulence.

@RPicster RPicster requested a review from a team as a code owner May 17, 2023 10:20
@RPicster RPicster force-pushed the raffa/particles-noise-improvement branch from fe2e6c0 to 91bdd40 Compare May 17, 2023 12:25
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See #64606 (comment) for performance figures.

@akien-mga akien-mga changed the title Reworked Particle Turbulence - Rebased Reworked Particle Turbulence May 17, 2023
@akien-mga akien-mga merged commit 05cc281 into godotengine:master May 17, 2023
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akien-mga commented May 17, 2023

Thanks @KdotJPG, @RPicster and everyone involved :)

@Lippanon
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Does this break compatibility for existing projects that use particle turbulence? Thanks.

@clayjohn
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Does this break compatibility for existing projects that use particle turbulence? Thanks.

Nope

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KdotJPG commented May 24, 2023

Ah - I had taken a bit of a break. Thanks for picking up my slack!

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@KdotJPG thanks to you for all the back and forth before!

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7 participants