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Document that ENet compression mode must match between client and server (3.x) #52018

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Calinou
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@Calinou Calinou commented Aug 23, 2021

3.x version of #52019.

@Calinou Calinou force-pushed the doc-networkedmultiplayerenet-compression-mode branch from c3a9cc9 to c294536 Compare August 23, 2021 15:35
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Looks good! 👍

@Calinou Calinou merged commit 3bd682c into godotengine:3.x Aug 23, 2021
@Calinou Calinou deleted the doc-networkedmultiplayerenet-compression-mode branch August 23, 2021 16:58
@akien-mga
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Cherry-picked for 3.3.4.

@Calinou Calinou changed the title Document that ENet compression mode must match between client and server Document that ENet compression mode must match between client and server (3.x) Nov 11, 2021
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3 participants