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GODOT IS OPEN SOURCE
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reduz committed Feb 10, 2014
1 parent 0e49da1 commit 0b806ee
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301 changes: 301 additions & 0 deletions SConstruct
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EnsureSConsVersion(0,14);

import os
import os.path
import glob
import sys
import methods

methods.update_version()

# scan possible build platforms

platform_list = [] # list of platforms
platform_opts = {} # options for each platform
platform_flags = {} # flags for each platform


active_platforms=[]
active_platform_ids=[]
platform_exporters=[]
global_defaults=[]

for x in glob.glob("platform/*"):
if (not os.path.isdir(x)):
continue
tmppath="./"+x

sys.path.append(tmppath)
import detect

if (os.path.exists(x+"/export/export.cpp")):
platform_exporters.append(x[9:])
if (os.path.exists(x+"/globals/global_defaults.cpp")):
global_defaults.append(x[9:])
if (detect.is_active()):
active_platforms.append( detect.get_name() )
active_platform_ids.append(x);
if (detect.can_build()):
x=x.replace("platform/","") # rest of world
x=x.replace("platform\\","") # win32
platform_list+=[x]
platform_opts[x]=detect.get_opts()
platform_flags[x]=detect.get_flags()
sys.path.remove(tmppath)
sys.modules.pop('detect')

module_list=methods.detect_modules()


print "Detected Platforms: "+str(platform_list)
print("Detected Modules: "+str(module_list))

methods.save_active_platforms(active_platforms,active_platform_ids)

custom_tools=['default']

if (os.name=="posix"):
pass
elif (os.name=="nt"):
if (os.getenv("VSINSTALLDIR")==None):
custom_tools=['mingw']

env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']});
#env_base=Environment(tools=custom_tools);
env_base.global_defaults=global_defaults
env_base.android_source_modules=[]
env_base.android_source_files=[]
env_base.android_module_libraries=[]
env_base.android_manifest_chunk=""
env_base.disabled_modules=[]

env_base.__class__.android_module_source = methods.android_module_source
env_base.__class__.android_module_library = methods.android_module_library
env_base.__class__.android_module_file = methods.android_module_file
env_base.__class__.android_module_manifest = methods.android_module_manifest
env_base.__class__.disable_module = methods.disable_module

env_base.__class__.add_source_files = methods.add_source_files

customs = ['custom.py']

profile = ARGUMENTS.get("profile", False)
if profile:
import os.path
if os.path.isfile(profile):
customs.append(profile)
elif os.path.isfile(profile+".py"):
customs.append(profile+".py")

opts=Options(customs, ARGUMENTS)
opts.Add('target', 'Compile Target (debug/profile/release).', "debug")
opts.Add('platform','Platform: '+str(platform_list)+'(sfml).',"")
opts.Add('python','Build Python Support: (yes/no)','no')
opts.Add('squirrel','Build Squirrel Support: (yes/no)','no')
opts.Add('tools','Build Tools (Including Editor): (yes/no)','yes')
opts.Add('lua','Build Lua Support: (yes/no)','no')
opts.Add('rfd','Remote Filesystem Driver: (yes/no)','no')
opts.Add('gdscript','Build GDSCript support: (yes/no)','yes')
opts.Add('vorbis','Build Ogg Vorbis Support: (yes/no)','yes')
opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes')
opts.Add('opengl', 'Build OpenGL Support: (yes/no)', 'yes')
opts.Add('game', 'Game (custom) Code Directory', "")
opts.Add('squish','Squish BC Texture Compression (yes/no)','yes')
opts.Add('theora','Theora Video (yes/no)','yes')
opts.Add('freetype','Freetype support in editor','yes')
opts.Add('speex','Speex Audio (yes/no)','yes')
opts.Add('xml','XML Save/Load support (yes/no)','yes')
opts.Add('png','PNG Image loader support (yes/no)','yes')
opts.Add('jpg','JPG Image loader support (yes/no)','yes')
opts.Add('webp','WEBP Image loader support (yes/no)','yes')
opts.Add('dds','DDS Texture loader support (yes/no)','yes')
opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes')
opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes')
opts.Add('musepack','Musepack Audio (yes/no)','yes')
opts.Add('default_gui_theme','Default GUI theme (yes/no)','yes')
opts.Add("CXX", "Compiler");
opts.Add("nedmalloc", "Add nedmalloc support", 'yes');
opts.Add("CCFLAGS", "Custom flags for the C++ compiler");
opts.Add("CFLAGS", "Custom flags for the C compiler");
opts.Add("LINKFLAGS", "Custom flags for the linker");
opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no")
opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no")
opts.Add('old_scenes', 'Compatibility with old-style scenes', "yes")

# add platform specific options

for k in platform_opts.keys():
opt_list = platform_opts[k]
for o in opt_list:
opts.Add(o[0],o[1],o[2])

for x in module_list:
opts.Add('module_'+x+'_enabled', "Enable module '"+x+"'.", "yes")

opts.Update(env_base) # update environment
Help(opts.GenerateHelpText(env_base)) # generate help

# add default include paths

env_base.Append(CPPPATH=['#core','#core/math','#tools','#drivers','#'])

# configure ENV for platform
env_base.detect_python=True
env_base.platform_exporters=platform_exporters

"""
sys.path.append("./platform/"+env_base["platform"])
import detect
detect.configure(env_base)
sys.path.remove("./platform/"+env_base["platform"])
sys.modules.pop('detect')
"""

if (env_base['target']=='debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']);
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])

env_base.platforms = {}

for p in platform_list:

sys.path.append("./platform/"+p)
import detect
if "create" in dir(detect):
env = detect.create(env_base)
else:
env = env_base.Clone()
detect.configure(env)
env['platform'] = p
sys.path.remove("./platform/"+p)
sys.modules.pop('detect')

flag_list = platform_flags[p]
for f in flag_list:
env[f[0]] = f[1]

env.module_list=[]

for x in module_list:
if env['module_'+x+'_enabled'] != "yes":
continue
tmppath="./modules/"+x
sys.path.append(tmppath)
env.current_module=x
import config
if (config.can_build(p)):
config.configure(env)
env.module_list.append(x)
sys.path.remove(tmppath)
sys.modules.pop('config')


if (env['musepack']=='yes'):
env.Append(CPPFLAGS=['-DMUSEPACK_ENABLED']);

if (env["old_scenes"]=='yes'):
env.Append(CPPFLAGS=['-DOLD_SCENE_FORMAT_ENABLED'])
if (env["rfd"]=='yes'):
env.Append(CPPFLAGS=['-DRFD_ENABLED'])
if (env["builtin_zlib"]=='yes'):
env.Append(CPPPATH=['#drivers/builtin_zlib/zlib'])

if (env['squirrel']=='yes'):

env.Append(CPPFLAGS=['-DSQUIRREL_ENABLED'])
env.Append(CPPPATH=['#script/squirrel/src'])

# to test 64 bits compiltion
# env.Append(CPPFLAGS=['-m64'])

if (env['lua']=='yes'):

env.Append(CPPFLAGS=['-DLUA_ENABLED'])
env.Append(CPPPATH=['#script/lua/src'])
if (env_base['squish']=='yes'):
env.Append(CPPFLAGS=['-DSQUISH_ENABLED']);

if (env['vorbis']=='yes'):
env.Append(CPPFLAGS=['-DVORBIS_ENABLED']);

if (env['theora']=='yes'):
env.Append(CPPFLAGS=['-DTHEORA_ENABLED']);

if (env['png']=='yes'):
env.Append(CPPFLAGS=['-DPNG_ENABLED']);
if (env['dds']=='yes'):
env.Append(CPPFLAGS=['-DDDS_ENABLED']);
if (env['pvr']=='yes'):
env.Append(CPPFLAGS=['-DPVR_ENABLED']);
if (env['jpg']=='yes'):
env.Append(CPPFLAGS=['-DJPG_ENABLED']);
if (env['webp']=='yes'):
env.Append(CPPFLAGS=['-DWEBP_ENABLED']);

if (env['speex']=='yes'):
env.Append(CPPFLAGS=['-DSPEEX_ENABLED']);

if (env['tools']=='yes'):
env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
if (env['disable_3d']=='yes'):
env.Append(CPPFLAGS=['-D_3D_DISABLED'])
if (env['gdscript']=='yes'):
env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
if (env['disable_advanced_gui']=='yes'):
env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])

if (env['minizip'] == 'yes'):
env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])

if (env['xml']=='yes'):
env.Append(CPPFLAGS=['-DXML_ENABLED'])

if (env['default_gui_theme']=='no'):
env.Append(CPPFLAGS=['-DDEFAULT_THEME_DISABLED'])

if (env["python"]=='yes'):
detected=False;
if (env.detect_python):
print("Python 3.0 Prefix:");
pycfg_exec="python3-config"
errorval=os.system(pycfg_exec+" --prefix")
prefix=""
if (not errorval):
#gah, why can't it get both at the same time like pkg-config, sdl-config, etc?
env.ParseConfig(pycfg_exec+" --cflags")
env.ParseConfig(pycfg_exec+" --libs")
detected=True

if (detected):
env.Append(CPPFLAGS=['-DPYTHON_ENABLED'])
#remove annoying warnings
if ('-Wstrict-prototypes' in env["CCFLAGS"]):
env["CCFLAGS"].remove('-Wstrict-prototypes');
if ('-fwrapv' in env["CCFLAGS"]):
env["CCFLAGS"].remove('-fwrapv');
else:
print("Python 3.0 not detected ("+pycfg_exec+") support disabled.");

#if env['nedmalloc'] == 'yes':
# env.Append(CPPFLAGS = ['-DNEDMALLOC_ENABLED'])

Export('env')

#build subdirs, the build order is dependent on link order.

SConscript("core/SCsub")
SConscript("servers/SCsub")
SConscript("scene/SCsub")
SConscript("tools/SCsub")
SConscript("script/SCsub");
SConscript("drivers/SCsub")
SConscript("bin/SCsub")

if env['game']:
SConscript(env['game']+'/SCsub')

SConscript("modules/SCsub")
SConscript("main/SCsub")

SConscript("platform/"+p+"/SCsub"); # build selected platform

4 changes: 4 additions & 0 deletions bin/SCsub
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Import('env')
Export('env')

SConscript('tests/SCsub');
14 changes: 14 additions & 0 deletions bin/tests/SCsub
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Import('env')

env.tests_sources=[]
env.add_source_files(env.tests_sources,"*.cpp")

Export('env')

#SConscript('math/SCsub');

lib = env.Library("tests",env.tests_sources)

env.Prepend(LIBS=[lib])


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