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Slimey

A virtual pet developed for HackUCI.

Developed in 36 hours using HTML, CSS, JS, NodeJS, MongoDB and various libraries.

Table of Contents

  1. Team Members
  2. Introduction
  3. Explanation
  4. Demonstration
  5. License
  6. Special Thanks

Team Members

Meet Slimey!

slime

This is Slimey! We created him at HackUCI.

Our original concept was to incorporate cookie clicker elements with a multiplayer battle / trade system. He has a permanently increasing hunger bar that must be satisfied by feeding. If you satisfy his hunger completely, he will level up and his attack and defense will increase by a random amount. We also used SendGrid's API to add the ability to send an email to yourself of the pet's statistics.

While we did get the base of a battle system implemented, we did not add it to the final application before the deadline sadly. You can see that progress in our pet-test.js file.

How It Works

Feed Slimey to make him grow!

If hunger reaches 0, Slimey will level up and his stats will increase. When you are satisfied with your Slimey's growth, you have the option of receiving an email with your Slimey's stats.

Compete with your friends to see who can grow Slimey the most!

Our Website

slimey_edit_0

License

Copyright 2018 Anh Ngo, Alvin Nguyen, Antony Nguyen, Clark Phan

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Special Thanks

Our team would like to thank HackUCI for hosting this event!