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glsl-in: Splat inputs for smoothstep if needed #1976

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merged 1 commit into from
Jun 14, 2022

Commits on Jun 7, 2022

  1. glsl-in: Splat inputs for smoothstep if needed

    Glsl defines two overloads for smoothstep that accept `min` and `max` as
    scalars and the value as a vector, naga's IR is stricter and only allows
    operators with the same dimensions, so this inputs must be splatted.
    JCapucho committed Jun 7, 2022
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