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BUG: Agent QRE fails in games with zero-probability chance moves #63
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tturocy
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Agent QRE with zero-probability chance moves
BUG: Agent QRE fails in games with zero-probability chance moves
Sep 29, 2023
tturocy
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…-probability chance moves. If an extensive game has zero-probability chance moves, the agent logit QRE is not well-defined if there are information sets reached with zero probability. This implements an extension which treats beliefs at such information sets as being uniform across member nodes. This closes #63
tturocy
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Nov 7, 2023
…-probability chance moves. If an extensive game has zero-probability chance moves, the agent logit QRE is not well-defined if there are information sets reached with zero probability. This implements an extension which treats beliefs at such information sets as being uniform across member nodes. This closes #63
tturocy
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Nov 9, 2023
…-probability chance moves. If an extensive game has zero-probability chance moves, the agent logit QRE is not well-defined if there are information sets reached with zero probability. This implements an extension which treats beliefs at such information sets as being uniform across member nodes. This closes #63
tturocy
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Nov 9, 2023
…-probability chance moves. If an extensive game has zero-probability chance moves, the agent logit QRE is not well-defined if there are information sets reached with zero probability. This implements an extension which treats beliefs at such information sets as being uniform across member nodes. This closes #63
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An edge case: tracing agent QRE fails when there is a chance move with zero probability. This occurs because subsequent information sets may be reached with zero probability, which means beliefs are not well-defined.
At such an information set, agent QRE would specify choosing each action at the information set with equal probability.
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