Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat(effects): Added SpeedEffectController #1260

Merged
merged 23 commits into from
Dec 27, 2021
Merged

Conversation

st-pasha
Copy link
Contributor

Description

This adds SpeedEffectController -- new kind of effect controller that can be used to create effects that proceed with a predefined speed. In addition, the factory constructor EffectController() now has 2 more parameters speed and reverseSpeed for easier creation of speed-based effects. The argument duration is now optional.

The base EffectController class now has onMount() callback, which is invoked when the effect controller is attached to an Effect.

Checklist

  • The title of my PR starts with a Conventional Commit prefix (fix:, feat:, docs: etc).
  • I have read the Contributor Guide and followed the process outlined for submitting PRs.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples.

Breaking Change

  • No, this is not a breaking change.

Related Issues

Closes #1239

Copy link
Member

@spydon spydon left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Lgtm, just some small comments

@spydon spydon enabled auto-merge (squash) December 27, 2021 19:09
@spydon spydon merged commit 20f521f into flame-engine:main Dec 27, 2021
@st-pasha st-pasha deleted the ps/speed branch December 27, 2021 19:45
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Add support for effects with fixed speed
3 participants