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Official Riverpod support #2353
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Lucky for you there is already a package for this, which we soon will be reviewing and bringing in to the monorepo. |
@markvideon do you know when you'll put up a PR for this? :) |
Making an official Riverpod implementation involves more work. As is, it's not going to work with any tools like riverpod_lint & upcoming. |
Well depends on what is meant with official here I guess, if they mean an official bridge package from the Flame side (like flame_bloc) or if they mean official from the Riverpod side. |
I assume it should be official for both sides at the same time. Otherwise it's not truly official right? :) But it should be compatible with riverpod_lint, which is a core Riverpod package. Nothing blocking, but I'm sure it'd be inconvenient for Riverpod users if flame's consumer broke the various refactors & lints |
True true. :)
Alright, let's create an issue for that once the initial version is merged into the monorepo. |
I'll try to get to it this week |
@spydon can probably close this one? |
Problem to solve
Games need complex state management solutions and Riverpod is the core dependency for many flutter developers like me.
Proposal
It would be amazing if we could see a collabaration in the future as it was done with flame_bloc package.
More information
@rrousselGit
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