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Changed hitstun to not transition state if duration is 0 #301

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merged 2 commits into from
Jan 30, 2023

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odecay
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@odecay odecay commented Jan 30, 2023

This means we can now have attacks which apply damage but do not interrupt other actions/state. Currently in use for the slingers rock throw attack.

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odecay commented Jan 30, 2023

bors merge

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bors bot commented Jan 30, 2023

Build succeeded:

@bors bors bot merged commit 4534eb8 into fishfolk:master Jan 30, 2023
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