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Dt0 is a PHP implementation of a DTO that can both secure mutability and implement convenient ways to take control over input and output in various formats.

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Dt0

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Dt0 (DeeTO or DeTZerO) is a DTO (Data-Transfer-Object) PHP implementation that can both secure mutability and implement convenient ways to take control over input and output in various formats.

Any class extending Dt0 will have its public properties, including readonly ones, hydrate-able from all formats supported: array, json string, and instances.

The logic behind the scene is compiled once per process for faster reuse (single reflexion and attribute logic compilation).

Dt0 achieves full immutability when it hydrates readonly properties. As a best practice, all of your Dt0's should only use public readonly properties as part of their public interfaces.

But why another DTO package

It is clear that there are many DTO packages available already, with some really good ones. But none of them (so far) made it to handle full immutability.

Mutable DTOs, with writeable public properties, kinda missed the purpose of providing with trust that no accidental property update occurred and the peace of mind that comes with it.

It also seems to be a good practice to promote some thinking by design when you would find yourself in the need to update a DTO in any way, instead of just allowing it in a way that just seem to be ok with the implementation.

Some could argue that no one can prevent Dt0 swapping with new instances, but since you can track object ids when it matters, you can actually achieve complete integrity, being just impossible with other solutions.

Should the need for even more insurance arise, you can easily add a public readonly property to store a cryptographic hash based on input values to sign each of your Dt0s and use it to make sure that nothing wrong happened.

Laravel

Laravel users may enjoy Laravel Dt0 adding proper supports for Dt0's with Dt0 validation and model attribute casting.

Installation

Dt0 can be installed using composer:

composer require "fab2s/dt0"

Once done, you can start playing :

use fab2s\Dt0\Dt0;

// works if all public props have defaults
$dt0 = new SomeDt0;

// set at least props without default
$dt0 = new SomeDt0(readOnlyProp: $someValue /*, ... */); // <= argument order does not matter
                                                         // unless SomeDt0 has a constructor

// same as
$dt0 = SomeDt0::make(readOnlyProp: $someValue /*, ... */); // <= argument order never matter

$value = $dt0->readOnlyProp; // $someValue

/** @var array|string|SomeDt0|Dt0|null|mixed $wannaBeDt0 */
$dt0 = SomeDt0::tryFrom($wannaBeDt0); // return null when nothing works

/** @var Dt0 $dt0 */
$dto = SomeDt0::from($wannaBeDt0); // throws a Dt0Exception when nothing matched or more Throwable when something is too wrong

// keeps objects as such
$array = $dt0->toArray();

// toArray with call to jsonSerialize on implementing members
$jsonArray = $dt0->toJsonArray();
// same as 
$jsonArray = $dt0->jsonSerialize();

// toJson
$json = $dt0->toJson();
// same as 
$json = json_encode($dt0);

// will work if Dt0 has consistent in/out casters
// that is if caster out type is valid for input
$fromJson = SomeDt0::fromJson($json);
// same as
$fromJson = SomeDt0::fromString($json);
$fromJson->equals($dt0); // true

// always true
$dto->equals(SomeDt0::fromArray($dto->toArray())); 

// serializable
$serialized = serialize($dt0);
$unserialized = unserialize($serialized);
$unserialized->equal($dt0); // true

// Immutability with ...
$anotherInstance = $dto->clone();
$anotherInstance->equals($dto); // true

// ... updates :o
$updated = $dto->update(readOnlyProp: $anotherValue);
// or 
$updated = $dto->update(...['readOnlyProp' => $anotherValue]);
$updated->->equals($dto); // false
$updated->readOnlyProp; // $anotherValue

Casting

Dt0 comes with two Attributes to implement casting: Casts and Cast

Cast is used to define how to handle a property as a property attribute and Casts is used to set many Cast at once as a class attribute.

Casts can be added in two ways:

  • using the Casts class attribute:

    use fab2s\Dt0\Attribute\Casts;
    use fab2s\Dt0\Attribute\Cast;
    use fab2s\Dt0\Dt0;
    
    #[Casts(
        new Cast(default: 'defaultFromCast', propName: 'prop1'),
        // same as 
        prop1: new Cast(default: 'defaultFromCast'),
        // ...
    )]
    class MyDt0 extends Dt0 {
        public readonly string $prop1;
    }
  • using the Cast property attribute:

    use fab2s\Dt0\Attribute\Casts;
    use fab2s\Dt0\Attribute\Cast;
    use fab2s\Dt0\Dt0;
    
    class MyDt0 extends Dt0 {
        #[Cast(default: 'defaultFromCast')]
        public readonly string $prop1;
    }

Combo of the above two are permitted as illustrated in DefaultDt0.

In case of redundancy, priority will be first in Casts then Cast. Dt0 has no opinion of the method used to define Casts. They will all perform the same as they are compiled once per process and kept ready for any reuse.

Available Casters

Dt0 comes with several Casters ready to use. Writing your own is as easy as implementing the CasterInterface

They are documented in Casters Documentation

Usage

Dt0 has full support out of the box without any Caster for Enums including UnitEnum.

Dt0 is as well aware of its inheritors without any casting. You can though find some usage for Dt0Caster when property typing cannot be specific enough (read the target Dt0 class).

Dt0 supports in and out casting. For example, you can cast any DateTimeInterface or stringToTimeAble strings to a Datetime property and have it output in Json format in a specific format:

use fab2s\Dt0\Attribute\Cast;
use fab2s\Dt0\Caster\DateTimeCaster;
use fab2s\Dt0\Caster\DateTimeFormatCaster;
use fab2s\Dt0\Dt0;

class MyDt0 extends Dt0 {
    #[Cast(in: DateTimeCaster::class, out: new DateTimeFormatCaster(DateTimeFormatCaster::ISO))]
    public readonly DateTime $date;
}

/** @var Dt0 $dt0 */
$dt0 = MyDt0::make(date:'1337-01-01 00:00:00');

$dt0->toArray();
/*
[
    'date' => DateTimeInstance,
] 
*/

$dt0->jsonSerialize();
/*
[
    'date' => '1337-01-01T00:00:00.000000Z',
]
*/

Every Caster will also support for default values as well as input/output renaming:

use fab2s\Dt0\Dt0;
use fab2s\Dt0\Attribute\Cast;
use fab2s\Dt0\Attribute\Casts;

#[Casts(
    new Cast(default: 'defaultFromCast', propName: 'propClassCasted'),
    // same as 
    propClassCasted: new Cast(default: 'defaultFromCast'),
)]
class MyDt0 extends Dt0
{
    public readonly string $propClassCasted;

    #[Cast(default: null)]
    public readonly ?string $propCasted;
    
    #[Cast(renameFrom: 'inputName', renameTo: 'outputName', default: 'default')]
    public readonly string $propRenamed;
}

$dt0 = MyDt0::make();
$dt0->propClassCasted; // 'defaultFromCast'
$dt0->propCasted;      // 'null'
$dt0->propRenamed;     // 'default'


$dt0 = MyDt0::make(propCasted: 'Oh Yeah', inputName: "I don't exist"); // <= argument order never matter
$dt0->propRenamed; // "I don't exist"
$dt0->toArray();
/**
[
    'propClassCasted' => 'defaultFromCast',
    'propCasted'      => 'Oh Yeah',
    'propRenamed'     => "I don't exist",
] 
*/

// same as 
$dt0 = MyDt0::make(propCasted: 'Oh Yeah', outputName: "I don't exist"); 
$dt0->propRenamed; // "I don't exist"

// all renameTo are added to renameFrom
$dt0->equal(MyDt0::fromArray($dt0->toArray()); // true 

$dt0 = MyDt0::fromArray([ 
    'propCasted'      => 'Oh', // <= order never matter
    'propClassCasted' => 'Ho', 
]);
$dt0->propRenamed; // 'default'
$dt0->toArray();
/**
[
    'propClassCasted' => 'Ho',
    'propCasted'      => 'Oh',
    'propRenamed'     => 'default',
] 
*/

// output renaming only occurs in json format
$dt0->toJsonArray();
/**
[
    'propClassCasted' => 'Ho',
    'propCasted'      => 'Oh',
    'outputName'      => 'default',
] 
*/

The Cast's renameFrom argument can also be an array to handle multiple incoming property names for a single internal property.

    #[Cast(renameFrom: ['alias', 'legacy_name'])] // first in wins the race
    public readonly string $prop;

Default values

Casts can carry a default value, even in the absence of hard property default (being impossible on readonly properties that are not promoted).

As php does not implement the Nil concept (never set as opposed to being null or actually set to null), Dt0 uses a null byte ("\0") as default for Caster->default value in order to simplify usage. The alternative would be to require to set an extra boolean argument hasDefault to then set a default or to not allow null as an actual default value.

This implementation detail result in allowing any value except the null byte as a default property value from Caster.

Should you find yourself in the rather uncommon situation where you would actually want a null byte as a defaults property value, you would then need to either use a non readonly property with this hard default, but this would break immutability, or to set this property as a promoted one in your constructor to preserve readonly and thus immutability of your Dt0.

All considered, this extra attention for a very particular case seems entirely neglectable compared to the burden of one extra argument in every other case.

What about constructors

Dt0's can have a constructor with promoted props given they properly call their parent:

class ConstructedDt0 extends Dt0
{
    // un-casted
    public readonly string $stringNoCast;

    #[Cast(/*...*/)]
    public readonly ?string $stringCasted;

    public function __construct(
        public readonly string $promotedPropNoCast,
        #[Cast(/*...*/)]
        public readonly string $promotedPropCasted = 'default',
        // all constructor parameters, promoted on not, can be casted
        #[Cast(/*...*/)]
        ?string $myCustomVar = null,
        // Mandatory, the remaining $args will be used to further
        // initialize other public properties in this class
        ...$args,
    ) {
        // where the magic happens
        parent::__construct(...$args);
    }
}

// now you can
$dt0 = new ConstructedDt0(
    promotedPropNoCast: 'The order',
    promotedPropCasted: 'matters',
    myCustomVar: 'for constructor parameters',
    stringCasted: 'but not',
    stringNoCast: 'for regular props',
);

// ::make, ::fromArray, ::fromString, ::from ... don't care about argument orders
$dt0 = ConstructedDt0::make(
    stringCasted: 'The Order',
    stringNoCast: 'never',
    promotedPropNoCast: 'matter',
    promotedPropCasted: 'outside',
    myCustomVar: 'of the constructor',
);

make and other static factory methods vs new

When dealing with readonly properties, there are of course some gotchas as they indeed can only be initialized once. If your Dt0 uses a constructor with public readonly promoted properties, no Casting will be used when you create your Dt0 instance with the new keyword as everything will be done before anything can happen.

On the other hand, using the make method will always work as expected with the full Casting capabilities of the package as in this case, all the magic will happen before the constructor is even called.

As a conclusion, it is always best practice to create your instances using any of the static factory method (make, from, tryFrom, fromArray, fromString and fromJson) which in the end is no big deal considering this can achieve fully immutable DTOs and the peace of mind that comes with it.

It does not mean that you should not use public readonly promoted properties as this is also the only way to provide with a hard default value for public readonly properties. It's just something to keep in mind when working with this package.

Validation

Dt0 comes with full validation logic but no specific implementation. For a fully functional implementation example, see Laravel Dt0

Exceptions

Dt0's exception all extends ContextException and do carry contextual information that can be used in your exception logger if any.

Requirements

Dt0 is tested against php 8.1 and 8.2

Contributing

Contributions are welcome, do not hesitate to open issues and submit pull requests.

License

Dt0 is open-sourced software licensed under the MIT license.

About

Dt0 is a PHP implementation of a DTO that can both secure mutability and implement convenient ways to take control over input and output in various formats.

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