Releases: dreamdream2020/scorched-pixel-dungeon
Releases · dreamdream2020/scorched-pixel-dungeon
0.9.3c
v0.9.1b-v0.1: Merge from Shattered v0.9.1b
NOTE: Updated contents are only able to apply to new savefiles
Fixed Bugs
- Ring of Elements doesn't affect the Elementalist's elements
- The Tempest was suffered her storm after the elemental form
- Interaction of element of chaos + electricity blob was deal so much damage then excepted
- The Heretic and blacksmith causing crash when they reforge with curse mastery (report by. Omicronrg9)
- Wrong typo on the Alchemist's grenadier description (report by. Enjuxx)
Alchemist's Pistol
- For QoL, pistol now can reload by tap himself while aim it.
Elementalist, Rebalanced
- Each times defeating bosses will increase damage of her elements, fire as +20%, frost as +10%, lightning as +33%
- Elementalist's garment now grants resistance to magic damage, as half of its durability, also affected augmentation
- Icemail talent now removes self-damage from element of frost
- Tempest's 'eye of the storm' duration is extended, now 30 turns from 20 turns, and receive more wider immunites(such as melee attacks of metorpolis elementals) but also receive their own weakness
The next update will be arrived after Shattered v0.9.2!
HOTFIX (21.01.06)
- The Tempest crashes game at various ways, is hot-fixed. Please reinstall new version of apk.
- The Emberblood affects always whenever its trigger (report by. Omicronrg9)
Merge from Shattered v0.9.1b (21.01.08)
- All changes from Shattered v0.9.1b are successfully merged!
- Fix NO_TEXT_FOUND issue when identify by pytoness int.
- Fix description of elemental focus (report by. Omicrong9)
- Fix looping-freezing issue while metamorphosis (repoet by. SnakeFangz)
Scorched Pixel Dungeon v.0.9.1-v0.2 (hotfixed at 2021-01-03)
It's time to getting scorched
Scorched Pixel Dungeon is fork of Evan's Shattered Pixel Dungeon, focus on adding new contents which are friendly-merged into latest version of Shattered. This v0.9.1-v0.2 version is based on Shattered v0.9.1, added 3 new classes with sublcasses and legendary armor, also tier 1-2 talents, just like Shattered v0.9.1!
- focused on cursed weapon & armor, high-risk high-return combat
- can CURSE his equipped and identified weapon & armor, and wands
- receive special effects from each types of the curse enchantments & glyphs
- starts without any melee weapon, but starts with his unique, reload-required pistol
- starts with Alchemist Toolkit, ID potion when he made it, and sense alchemy pot on the floor
- starts without any weapon, but starts with unique 'spells' of elements
- starts with unique Garment, can absorb fire, cold, sparks in her sight and from herself
- unable to wear other armor & interactions of elements: heavily related to environment
Scorched Pixel Dungeon v.0.9.1-base (Last worked at 2020-12-29)
Here comes the new dungeoneer!
The Heretic ![image](https://user-images.githubusercontent.com/75399715/102322789-f87bcb80-3fc2-11eb-8b94-a82b258bbc23.png)
- focused on cursed weapon & armor, high-risk high-return combat
- can CURSE his equipped and identified weapon & armor, and wands
- receive special effects from each types of the curse enchantments & glyphs!
- Starting
Bone Blade: weaker then ohter starting weapons, but always bleed enemies when perform surpise attacks!
Blindpowder: 1/1 0-0 damage, un-upgradable, but always blind enemies for 4-5 turns!
- Talents
Of course you can access to tier 1 and tier 2 talents of the Heretic, just like SPD v0.9.1! - Subclasses
The Summoner: can summon his fiend servent from defeated enemy, which was suffered by some kinds of debuffs!
The Bloodknight: bleed enemies with cursed weapon, track them, steal blood from them, and 'blink from their corpse!
- Legendary Armor
Demon-bound Armor: perform extra strikes and resist to lots of harmful effects... It's time to metamorphosis into your another form.
The Alchemist ![image](https://user-images.githubusercontent.com/75399715/102835574-72380d00-443a-11eb-9240-711ae641d8e6.png)
- starts without any melee weapon, but starts with his unique, reload-required pistol
- starts with Alchemist Toolkit, ID potion when he made it, and sense alchemy pot on the floor
- Starting
Alchemical pistol - unique 'ranged' weapon, but requires reloading. You can Infuse a potion(spend it) to add its shots, and spend a potion of strength to infusion makes your pistol becomes upgrades, so choose your plan to pistol-style or hybrid-style!
Alchemist Toolkit - NOTES even if you find another toolkit, you cannot use it to spam energy :>
- Talents
Of course you can access to tier 1 and tier 2 talents of the Alchemist, just like SPD v0.9.1! - Subclasses
The Trailblazer: gain Reaction from reloading and defeat enemies, and use it to move instantly or fire armor-piercing shot with pushing.
The Innovator: can infuse pistol with 2 potions, and can make 'upgrade catalyst' with 1 alchemical/arcane catalyst, to upgrade weapon, armor, ring temporarily by lots of alchemy energy.
- Legendary Armor
Alchemist Vest: It's time to showdown, so aim your targets and right'em up by hail of instant pistol fires!