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Avoid scanning typeof checks when building whole program view #103883

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Original file line number Diff line number Diff line change
Expand Up @@ -85,14 +85,37 @@ public override IEnumerable<DependencyListEntry> GetStaticDependencies(NodeFacto
return dependencies;
}

public sealed override IEnumerable<CombinedDependencyListEntry> GetConditionalStaticDependencies(NodeFactory factory)
{
// Instantiate the runtime determined dependencies of the canonical method body
// with the concrete instantiation of the method to get concrete dependencies.
Instantiation typeInst = Method.OwningType.Instantiation;
Instantiation methodInst = Method.Instantiation;
IEnumerable<CombinedDependencyListEntry> staticDependencies = CanonicalMethodNode.GetConditionalStaticDependencies(factory);

if (staticDependencies != null)
{
foreach (CombinedDependencyListEntry canonDep in staticDependencies)
{
Debug.Assert(canonDep.OtherReasonNode is not INodeWithRuntimeDeterminedDependencies);

var node = canonDep.Node;
if (node is INodeWithRuntimeDeterminedDependencies runtimeDeterminedNode)
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If I didn't miss any cases, this can only be ReadyToRunGenericHelperNode, MakeGenericMethodSite, or MakeGenericTypeSite. How does this work for methods on generic types that are instantiated directly rather than through MakeGenericType?

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I think #103883 (comment) explains it, but skips a small step. I wrote "Canonical method Blah depends on e.g. T__Canon (for the typeof(T)).", but the actual dependency is: "Canonical method Blah depends on ReadyToRunGenericHelperNode of T__Canon."

So this is how directly instantiated things are tracked. The remaining MakeGenericMethodSite and MakeGenericTypeSite are relatively recent additions from #99037 and are only used in relation to dataflow since the problem is similar (we compute something on a "lesser instantiated thing" and need to specialize it for whatever else is in the dependency graph).

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Thanks!

{
foreach (var nodeInner in runtimeDeterminedNode.InstantiateDependencies(factory, typeInst, methodInst))
yield return new CombinedDependencyListEntry(nodeInner.Node, canonDep.OtherReasonNode, nodeInner.Reason);
}
}
}
}

protected override string GetName(NodeFactory factory) => $"{Method} backed by {CanonicalMethodNode.GetMangledName(factory.NameMangler)}";

public sealed override bool HasConditionalStaticDependencies => false;
public sealed override bool HasConditionalStaticDependencies => CanonicalMethodNode.HasConditionalStaticDependencies;
public sealed override bool HasDynamicDependencies => false;
public sealed override bool InterestingForDynamicDependencyAnalysis => false;

public sealed override IEnumerable<CombinedDependencyListEntry> SearchDynamicDependencies(List<DependencyNodeCore<NodeFactory>> markedNodes, int firstNode, NodeFactory factory) => null;
public sealed override IEnumerable<CombinedDependencyListEntry> GetConditionalStaticDependencies(NodeFactory factory) => null;

int ISortableNode.ClassCode => -1440570971;

Expand Down
9 changes: 7 additions & 2 deletions src/coreclr/tools/Common/TypeSystem/IL/ILImporter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -301,12 +301,17 @@ private void ImportBasicBlocks()
}

private void MarkBasicBlock(BasicBlock basicBlock)
{
MarkBasicBlock(basicBlock, ref _pendingBasicBlocks);
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I'm adding the notion of additional lists that we should look at. This helps in the conditional basic block scanning because it lets us defer looking at conditional blocks until after we scanned all the unconditional codepaths. The conditional scanning is rather simplistic and for:

static int Method()
{
    if (Foo() == typeof(Bla))
        Expensive();
    return 0;
}

We'd see the Expensive block is conditioned, then we'd make the return 0 conditional as well because the control falls through, and then we'd find out that return 0 is also reachable as a fallthrough without the condition and undo all the conditions (we don't keep track of edges and directions, just the condition).

Looking at conditional blocks last lets us avoid the rollback (see logic in ILImporter.Scanner.cs).

}

private static void MarkBasicBlock(BasicBlock basicBlock, ref BasicBlock list)
{
if (basicBlock.State == BasicBlock.ImportState.Unmarked)
{
// Link
basicBlock.Next = _pendingBasicBlocks;
_pendingBasicBlocks = basicBlock;
basicBlock.Next = list;
list = basicBlock;

basicBlock.State = BasicBlock.ImportState.IsPending;
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ public class ScannedMethodNode : DependencyNodeCore<NodeFactory>, IMethodBodyNod
{
private readonly MethodDesc _method;
private DependencyList _dependencies;
private CombinedDependencyList _conditionalDependencies;

// If we failed to scan the method, the dependencies reported by the node will
// be for a throwing method body. This field will store the underlying cause of the failure.
Expand All @@ -42,11 +43,14 @@ public ScannedMethodNode(MethodDesc method)

public bool RepresentsIndirectionCell => false;

public override bool HasConditionalStaticDependencies => _conditionalDependencies != null;

public override bool StaticDependenciesAreComputed => _dependencies != null;

public void InitializeDependencies(NodeFactory factory, IEnumerable<DependencyListEntry> dependencies, TypeSystemException scanningException = null)
public void InitializeDependencies(NodeFactory factory, (DependencyList, CombinedDependencyList) dependencies, TypeSystemException scanningException = null)
{
_dependencies = new DependencyList(dependencies);
_dependencies = dependencies.Item1;
_conditionalDependencies = dependencies.Item2;

if (factory.TypeSystemContext.IsSpecialUnboxingThunk(_method))
{
Expand All @@ -72,19 +76,13 @@ public override IEnumerable<DependencyListEntry> GetStaticDependencies(NodeFacto
return _dependencies;
}

protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler);
public override IEnumerable<CombinedDependencyListEntry> GetConditionalStaticDependencies(NodeFactory factory) => _conditionalDependencies;

public override IEnumerable<CombinedDependencyListEntry> GetConditionalStaticDependencies(NodeFactory factory)
{
CombinedDependencyList dependencies = null;
CodeBasedDependencyAlgorithm.AddConditionalDependenciesDueToMethodCodePresence(ref dependencies, factory, _method);
return dependencies ?? (IEnumerable<CombinedDependencyListEntry>)Array.Empty<CombinedDependencyListEntry>();
}
protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler);

public override IEnumerable<CombinedDependencyListEntry> SearchDynamicDependencies(List<DependencyNodeCore<NodeFactory>> markedNodes, int firstNode, NodeFactory factory) => null;
public override bool InterestingForDynamicDependencyAnalysis => _method.HasInstantiation || _method.OwningType.HasInstantiation;
public override bool HasDynamicDependencies => false;
public override bool HasConditionalStaticDependencies => CodeBasedDependencyAlgorithm.HasConditionalDependenciesDueToMethodCodePresence(_method);

int ISortableNode.ClassCode => -1381809560;

Expand Down
115 changes: 105 additions & 10 deletions src/coreclr/tools/aot/ILCompiler.Compiler/IL/ILImporter.Scanner.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,8 @@

using Debug = System.Diagnostics.Debug;
using DependencyList = ILCompiler.DependencyAnalysisFramework.DependencyNodeCore<ILCompiler.DependencyAnalysis.NodeFactory>.DependencyList;
using CombinedDependencyList = System.Collections.Generic.List<ILCompiler.DependencyAnalysisFramework.DependencyNodeCore<ILCompiler.DependencyAnalysis.NodeFactory>.CombinedDependencyListEntry>;
using DependencyListEntry = ILCompiler.DependencyAnalysisFramework.DependencyNodeCore<ILCompiler.DependencyAnalysis.NodeFactory>.DependencyListEntry;

#pragma warning disable IDE0060

Expand All @@ -28,7 +30,7 @@ internal partial class ILImporter

private readonly MethodDesc _canonMethod;

private DependencyList _dependencies = new DependencyList();
private DependencyList _unconditionalDependencies = new DependencyList();
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Suggested change
private DependencyList _unconditionalDependencies = new DependencyList();
private readonly DependencyList _unconditionalDependencies = new DependencyList();


private readonly byte[] _ilBytes;

Expand All @@ -51,11 +53,17 @@ public enum ImportState : byte
public bool TryStart;
public bool FilterStart;
public bool HandlerStart;

public object Condition;
public DependencyList Dependencies;
}

private bool _isReadOnly;
private TypeDesc _constrained;

private DependencyList _dependencies;
private BasicBlock _lateBasicBlocks;

private sealed class ExceptionRegion
{
public ILExceptionRegion ILRegion;
Expand Down Expand Up @@ -107,9 +115,11 @@ public ILImporter(ILScanner compilation, MethodDesc method, MethodIL methodIL =
{
_exceptionRegions[i] = new ExceptionRegion() { ILRegion = ilExceptionRegions[i] };
}

_dependencies = _unconditionalDependencies;
}

public DependencyList Import()
public (DependencyList, CombinedDependencyList) Import()
{
TypeDesc owningType = _canonMethod.OwningType;
if (_compilation.HasLazyStaticConstructor(owningType))
Expand Down Expand Up @@ -172,9 +182,21 @@ public DependencyList Import()
FindBasicBlocks();
ImportBasicBlocks();

CodeBasedDependencyAlgorithm.AddDependenciesDueToMethodCodePresence(ref _dependencies, _factory, _canonMethod, _canonMethodIL);
CombinedDependencyList conditionalDependencies = null;
foreach (BasicBlock bb in _basicBlocks)
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Why can there be null blocks in this list?

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This array is indexed into by the IL offset. The entries are non-null at basic block start locations and null elsewhere.

{
if (bb?.Condition == null)
continue;

conditionalDependencies ??= new CombinedDependencyList();
foreach (DependencyListEntry dep in bb.Dependencies)
conditionalDependencies.Add(new(dep.Node, bb.Condition, dep.Reason));
}

CodeBasedDependencyAlgorithm.AddDependenciesDueToMethodCodePresence(ref _unconditionalDependencies, _factory, _canonMethod, _canonMethodIL);
CodeBasedDependencyAlgorithm.AddConditionalDependenciesDueToMethodCodePresence(ref conditionalDependencies, _factory, _canonMethod);

return _dependencies;
return (_unconditionalDependencies, conditionalDependencies);
}

private ISymbolNode GetGenericLookupHelper(ReadyToRunHelperId helperId, object helperArgument)
Expand All @@ -199,19 +221,29 @@ private ISymbolNode GetHelperEntrypoint(ReadyToRunHelper helper)
}

private static void MarkInstructionBoundary() { }
private static void EndImportingBasicBlock(BasicBlock basicBlock) { }

private void EndImportingBasicBlock(BasicBlock basicBlock)
{
if (_pendingBasicBlocks == null)
{
_pendingBasicBlocks = _lateBasicBlocks;
_lateBasicBlocks = null;
}
}

private void StartImportingBasicBlock(BasicBlock basicBlock)
{
_dependencies = basicBlock.Condition != null ? basicBlock.Dependencies : _unconditionalDependencies;

// Import all associated EH regions
foreach (ExceptionRegion ehRegion in _exceptionRegions)
{
ILExceptionRegion region = ehRegion.ILRegion;
if (region.TryOffset == basicBlock.StartOffset)
{
MarkBasicBlock(_basicBlocks[region.HandlerOffset]);
ImportBasicBlockEdge(basicBlock, _basicBlocks[region.HandlerOffset]);
if (region.Kind == ILExceptionRegionKind.Filter)
MarkBasicBlock(_basicBlocks[region.FilterOffset]);
ImportBasicBlockEdge(basicBlock, _basicBlocks[region.FilterOffset]);

if (region.Kind == ILExceptionRegionKind.Catch)
{
Expand Down Expand Up @@ -789,10 +821,26 @@ private void ImportCalli(int token)

private void ImportBranch(ILOpcode opcode, BasicBlock target, BasicBlock fallthrough)
{
object condition = null;

if (opcode == ILOpcode.brfalse
&& _typeEqualityPatternAnalyzer.IsTypeEqualityBranch
&& !_typeEqualityPatternAnalyzer.IsTwoTokens
&& !_typeEqualityPatternAnalyzer.IsInequality)
{
TypeDesc typeEqualityCheckType = (TypeDesc)_canonMethodIL.GetObject(_typeEqualityPatternAnalyzer.Token1);
if (!typeEqualityCheckType.IsGenericDefinition
&& ConstructedEETypeNode.CreationAllowed(typeEqualityCheckType)
&& !typeEqualityCheckType.ConvertToCanonForm(CanonicalFormKind.Specific).IsCanonicalSubtype(CanonicalFormKind.Any))
{
condition = _factory.MaximallyConstructableType(typeEqualityCheckType);
}
}

ImportFallthrough(target);

if (fallthrough != null)
ImportFallthrough(fallthrough);
ImportFallthrough(fallthrough, condition);
}

private void ImportSwitchJump(int jmpBase, int[] jmpDelta, BasicBlock fallthrough)
Expand Down Expand Up @@ -1278,9 +1326,56 @@ private void ImportConvert(WellKnownType wellKnownType, bool checkOverflow, bool
}
}

private void ImportFallthrough(BasicBlock next)
private void ImportBasicBlockEdge(BasicBlock source, BasicBlock next, object condition = null)
{
// We don't track multiple conditions; if the source basic block is only reachable under a condition,
// this condition will be used for the next basic block, irrespective if we could make it more narrow.
object effectiveCondition = source.Condition ?? condition;

// Did we already look at this basic block?
if (next.State != BasicBlock.ImportState.Unmarked)
{
// If next is not conditioned, it stays not conditioned.
// If it was conditioned on something else, it needs to become unconditional.
// If the conditions match, it stays conditioned on the same thing.
if (next.Condition != null && next.Condition != effectiveCondition)
{
// Now we need to make `next` not conditioned. We move all of its dependencies to
// unconditional dependencies, and do this for all basic blocks that are reachable
// from it.
// TODO-SIZE: below doesn't do it for all basic blocks reachable from `next`, but
// for all basic blocks with the same conditon. This is a shortcut. It likely
// doesn't matter in practice.
object conditionToRemove = next.Condition;
foreach (BasicBlock bb in _basicBlocks)
{
if (bb?.Condition == conditionToRemove)
{
_unconditionalDependencies.AddRange(bb.Dependencies);
bb.Dependencies = null;
bb.Condition = null;
}
}
}
}
else
{
if (effectiveCondition != null)
{
next.Condition = effectiveCondition;
next.Dependencies = new DependencyList();
MarkBasicBlock(next, ref _lateBasicBlocks);
}
else
{
MarkBasicBlock(next);
}
}
}

private void ImportFallthrough(BasicBlock next, object condition = null)
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nit: to me "fallthrough" means "the case where the condition wasn't satisfied (or there was no condition)", so I'd expect condition to always be null. Maybe add a separate helper that accepts a condition? I see the existing code uses ImportFallthrough for branch targets too, so feel free to leave as-is if you prefer.

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Yes, it's weird, it's not my naming, but I don't have a better name, so I'll not churn CI for this.

{
MarkBasicBlock(next);
ImportBasicBlockEdge(_currentBasicBlock, next, condition);
}

private int ReadILTokenAt(int ilOffset)
Expand Down
4 changes: 2 additions & 2 deletions src/tests/nativeaot/SmokeTests/HardwareIntrinsics/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,8 +21,8 @@ static int Main()
Console.WriteLine("****************************************************");

long lowerBound, upperBound;
lowerBound = 1300 * 1024; // ~1.3 MB
upperBound = 1900 * 1024; // ~1.90 MB
lowerBound = 1200 * 1024; // ~1.2 MB
upperBound = 1600 * 1024; // ~1.6 MB

if (fileSize < lowerBound || fileSize > upperBound)
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ public static int Run()
TestArrayElementTypeOperations.Run();
TestStaticVirtualMethodOptimizations.Run();
TestTypeEquals.Run();
TestTypeEqualityDeadBranchScanRemoval.Run();
TestTypeIsEnum.Run();
TestTypeIsValueType.Run();
TestBranchesInGenericCodeRemoval.Run();
Expand Down Expand Up @@ -452,6 +453,42 @@ static void RunCheck<T>(Type t)
}
}

class TestTypeEqualityDeadBranchScanRemoval
{
class NeverAllocated1 { }
class NeverAllocated2 { }

class PossiblyAllocated1 { }
class PossiblyAllocated2 { }

[MethodImpl(MethodImplOptions.NoInlining)]
static Type GetNeverObject() => null;

static volatile Type s_sink;

public static void Run()
{
if (GetNeverObject() == typeof(NeverAllocated1))
{
Console.WriteLine(new NeverAllocated1().ToString());
Console.WriteLine(new NeverAllocated2().ToString());
}
#if !DEBUG
ThrowIfPresentWithUsableMethodTable(typeof(TestTypeEqualityDeadBranchScanRemoval), nameof(NeverAllocated1));
ThrowIfPresent(typeof(TestTypeEqualityDeadBranchScanRemoval), nameof(NeverAllocated2));
#endif

if (GetNeverObject() == typeof(PossiblyAllocated1))
{
Console.WriteLine(new PossiblyAllocated1().ToString());
Console.WriteLine(new PossiblyAllocated2().ToString());
}
if (Environment.GetEnvironmentVariable("SURETHING") != null)
s_sink = typeof(PossiblyAllocated1);
}
}


class TestTypeIsEnum
{
class Never { }
Expand Down
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