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Images & load from source code #2
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Hey, thanks for the kind words! It's been a while since I've updated the editor, and I did have some plans for it. I'll definitely give it a proper update possibly within this month adding things like auto-save, and the suggestions you made. Thanks for the suggestions as well. |
@BadgerCode Progress is underway on the rework branch of the repo. It's currently being rebuilt with a new editor as well as new features. Regarding your last request, I did some searching and it seems that Steam no longer supports any |
It seems to still work fine on workshop item descriptions: Support for it does seem fairly limited though. I don't know if it works outside of workshop descriptions. |
Ah well I'll include it with a small warning for users probably. Hoping to push out an early version over the weekend, but the logic will take time to properly implement. |
Toolbar functionality improved Reset to default now preserves history
Added image tag support as per #2 Updated serialization to properly render newer blocks in previews Small optimizations to help with render times
Hey there.
This editor is fantastic. I really wish I had known about it before writing my workshop addon description.
Due to the lack of preview functionality in Steam, up to this point I have had to update my description and hope I've not made any mistakes in it.
One feature which would be really useful is the ability to copy & paste existing Steam markup into the editor.
This way, I can paste my addon's existing description into the editor and make some changes to it.
Also, could you possibly add support for the
[img]https://i.imgur.com/pgpeH1I.gifv[/img]
image tags?The text was updated successfully, but these errors were encountered: