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Repository containing the result of my first C++ semester project, part of the Programmation II course in the first year of the Physics BSc at EPFL. The goal was to implement a real-life physics implementation of sand grains in different environments, with a graphical simulation component.

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danielmenno/simulation-grains-epfl

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Simulation of falling grains of sands

The code contains a graphical animation of grains of sands interacting with each other in different environments. The detailed README instruction can be found in the homonymous folder (Note: all content in French only).

Acknowledgements

Contributions are from Alexandre de Skowronski and myself.
2017 EPFL
Lausanne, Switzerland

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Repository containing the result of my first C++ semester project, part of the Programmation II course in the first year of the Physics BSc at EPFL. The goal was to implement a real-life physics implementation of sand grains in different environments, with a graphical simulation component.

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