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Document vertical synchronization feature.
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crud89 committed Mar 4, 2024
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- Add optional support for ray-tracing and ray queries (enable `GraphicsDeviceFeatures::RayTracing` and/or `GraphicsDeviceFeatures::RayQueries` to turn it on). ([See PR #122](https://github.com/crud89/LiteFX/pull/122))
- Render passes have been improved and simplified, now supporting automatic input attachment binding and event-based resize handlers. ([See PR #124](https://github.com/crud89/LiteFX/pull/124))
- Frame buffers have been decoupled from render passes, allowing to share images between passes and binding resources of different sampling rates and resolutions to the same pass. ([See PR #125](https://github.com/crud89/LiteFX/pull/125))
- Support for vertical synchronization has been added. ([See PR #127](https://github.com/crud89/LiteFX/pull/127))

**🌋 Vulkan:**

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