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Add Simplified Chinese Translation #71

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82 changes: 82 additions & 0 deletions src/main/resources/assets/archeology/lang/zh_cn.json
Original file line number Diff line number Diff line change
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{
"advancements.archeology.get_ender_dragon_shard.title": "预兆",
"advancements.archeology.get_ender_dragon_shard.description": "发掘出一个画有怪异形象巨型生物的陶罐碎片",
"advancements.archeology.find_excavation_site.title": "忘却的遗产",
"advancements.archeology.find_excavation_site.description": "找到一个挖掘现场",
"advancements.archeology.excavation.title": "新手考古学家",
"advancements.archeology.excavation.description": "用铜刷从奇怪的泥土里刷扫出战利品",
"advancements.archeology.excavation_shatter.title": "哎呀,手滑啦",
"advancements.archeology.excavation_shatter.description": "在刷扫时弄碎一个方块(你可以在配置中调整难度)",
"advancements.archeology.root.title": "考古学",
"advancements.archeology.root.description": "考古与发掘",
"archeology.midnightconfig.title": "考古学配置",
"archeology.midnightconfig.brushingSection": "§n刷扫",
"archeology.midnightconfig.brushingLayerChance": "刷扫时去除一层的概率",
"archeology.midnightconfig.brushingLayerChance.tooltip": "越高越简单",
"archeology.midnightconfig.brushingLowerThreshold": "刷扫破坏阈值",
"archeology.midnightconfig.brushingLowerThreshold.tooltip": "越高越困难",
"archeology.midnightconfig.brushingBreakingSpeed": "刷扫时方块被破坏的速度",
"archeology.midnightconfig.brushingBreakingSpeed.tooltip": "越高越困难",
"archeology.midnightconfig.enableMojangBrushingStyle": "更改刷扫机制(Minecraft Live 2020)",
"archeology.midnightconfig.enableMojangBrushingStyle.tooltip": "如果启用,则刷扫时玩家需保持鼠标静止而不是不断移动。",
"archeology.midnightconfig.releaseUseKeyAfterBrushing": "刷扫后自动释放按键,即不会连续刷扫",
"archeology.midnightconfig.displayingSection": "§n显示",
"archeology.midnightconfig.disableBrushingAnimation": "禁用铜刷动画",
"archeology.midnightconfig.disableBrushingAnimation.tooltip": "如果有兼容性问题则启用此项",
"block.archeology.clay_pot": "陶罐",
"block.archeology.white_clay_pot": "白色陶罐",
"block.archeology.orange_clay_pot": "橙色陶罐",
"block.archeology.magenta_clay_pot": "品红色陶罐",
"block.archeology.light_blue_clay_pot": "淡蓝色陶罐",
"block.archeology.yellow_clay_pot": "黄色陶罐",
"block.archeology.lime_clay_pot": "黄绿色陶罐",
"block.archeology.pink_clay_pot": "粉色陶罐",
"block.archeology.gray_clay_pot": "灰色陶罐",
"block.archeology.light_gray_clay_pot": "淡灰色陶罐",
"block.archeology.cyan_clay_pot": "青色陶罐",
"block.archeology.purple_clay_pot": "紫色陶罐",
"block.archeology.blue_clay_pot": "蓝色陶罐",
"block.archeology.brown_clay_pot": "棕色陶罐",
"block.archeology.green_clay_pot": "绿色陶罐",
"block.archeology.red_clay_pot": "红色陶罐",
"block.archeology.black_clay_pot": "黑色陶罐",
"block.archeology.excavation_dirt": "挖掘出的泥土",
"block.archeology.excavation_gravel": "挖掘出的沙砾",
"block.archeology.excavation_red_sand": "挖掘出的红沙",
"block.archeology.excavation_sand": "挖掘出的沙子",
"block.archeology.raw_clay_pot": "未烧制的陶罐",
"item.archeology.copper_brush": "铜刷",
"item.archeology.exposed_copper_brush": "斑驳的铜刷",
"item.archeology.weathered_copper_brush": "锈蚀的铜刷",
"item.archeology.oxidized_copper_brush": "氧化的铜刷",
"item.archeology.axe_shard": "陶罐碎片",
"item.archeology.axe_shard.desc": "铁斧",
"item.archeology.creeper_shard": "陶罐碎片",
"item.archeology.creeper_shard.desc": "苦力怕",
"item.archeology.diamond_shard": "陶罐碎片",
"item.archeology.diamond_shard.desc": "钻石",
"item.archeology.emerald_shard": "陶罐碎片",
"item.archeology.emerald_shard.desc": "绿宝石",
"item.archeology.ender_dragon_shard": "陶罐碎片",
"item.archeology.ender_dragon_shard.desc": "末影龙",
"item.archeology.hoe_shard": "陶罐碎片",
"item.archeology.hoe_shard.desc": "金锄",
"item.archeology.propagule_shard": "陶罐碎片",
"item.archeology.propagule_shard.desc": "红树胎生苗",
"item.archeology.shovel_shard": "陶罐碎片",
"item.archeology.shovel_shard.desc": "石锹",
"item.archeology.slime_shard": "陶罐碎片",
"item.archeology.slime_shard.desc": "史莱姆",
"item.archeology.snowflake_shard": "陶罐碎片",
"item.archeology.snowflake_shard.desc": "雪花",
"item.archeology.sun_shard": "陶罐碎片",
"item.archeology.sun_shard.desc": "太阳",
"item.archeology.sword_shard": "陶罐碎片",
"item.archeology.sword_shard.desc": "钻石剑",
"item.archeology.temple_shard": "陶罐碎片",
"item.archeology.temple_shard.desc": "神秘符号",
"itemGroup.archeology.shards": "陶罐碎片",
"stat.archeology.excavated": "成功挖掘出的方块",
"subtitles.archeology.item.copper_brush.brushing": "方块:被刷扫",
"subtitles.archeology.block.excavation.shattering": "物品:破碎"
}