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Releases: cadyn/Pong-Multiplayer-RS

Graphics update

31 Aug 19:09
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I wanted to improve the look of the game so it felt less bland. I added a CRT effect from my other crate and also gave the ball a nice little trail behind itself. These effects may be tweaked and more may be added in the future.

Current plans(in order):

  1. Create a lobby system, so a single server can host multiple games.
  2. Add music and more sfx to the game. Perhaps some visual effects, too.
  3. Apply some polish to everything.
  4. Start to deviate the gameplay from traditional pong.

(Since this is somewhat of a small release. I'm not including a linux binary, Sorry!)

0.1.0

24 Aug 20:52
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Finished implementing basic multiplayer networking protocols. Currently runs off a single linode server, so only two people can play at a time. Lag is bearable if people are close enough to the hosted server, cross continent play is basically out of the question as far as I'm aware.

Todo:

  • Add lag compensation.
  • Maybe make things more interesting than base pong.

Full Changelog: https://github.com/cadyn/Pong-Multiplayer-RS/commits/0.1.0