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Presets for Bullet Phyics SDK #828

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breandan opened this issue Dec 18, 2019 · 5 comments · Fixed by #1153
Closed

Presets for Bullet Phyics SDK #828

breandan opened this issue Dec 18, 2019 · 5 comments · Fixed by #1153

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@breandan
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Would be nice to call Bullet from the JVM: https://github.com/bulletphysics/bullet3

@saudet
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saudet commented Dec 19, 2019

If you have some time to give it a try, please do! It does take time to get used to tinkering with the header files, but I'll be here to help.

@calvertdw
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calvertdw commented Jan 23, 2022

This would be nice. Me or someone from my team might try this soon. For now I just wanted to summarize the current alternatives and why JavaCPP could probably be better.

There is https://github.com/libgdx/libgdx/tree/master/extensions/gdx-bullet
but unfortunately, it wraps an aging version 2.87, which is from 2017.

There is https://github.com/stephengold/Libbulletjme
but unfortunately it is providing many opinions on top of Bullet, so the Bullet documentation is not the primary source. It does not wrap the Bullet API directly, but it does use an up to date version of Bullet. (Jan 2022).

jbullet wraps an even older version 2.72 http://jbullet.advel.cz/ This was last released in 2010. (12 years ago!)

@saudet
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saudet commented Mar 28, 2022

@breandan @calvertdw Thanks to @mode89 we now have presets for Bullet Physics SDK!
Please give it a try with the snapshots: http://bytedeco.org/builds/

@calvertdw
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I thought you guys might like to see a video showing example simulations based on this preset. Thanks again!

https://www.youtube.com/watch?v=eC8_mBwpECQ

@mode89
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mode89 commented Nov 9, 2022

Thank you @calvertdw for your efforts in testing it :)

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4 participants