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v0.36.0

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@brgmnn brgmnn released this 22 Jul 04:44
· 75 commits to main since this release

New

  • Survival main objectives now add additional time when opening the Secondary bulkhead to clear secondary objectives.
  • Survival main objectives with overload objective now has shorter overload (with no additional time to complete it, you just have to go fast!)
    • Overload objectives for a survival main get 2x resources in the first zone

Changes

  • Adjusted lower tiers (A/B/C) enemy points per zone to be higher
  • Reduced enemy points by 40% in starting zone for 2x and 3x bulkhead custom spawns
  • Reduced number of VeryHard alarm wave settings in D-tier and increased Hard settings
  • Added extra variation in wave populations rolled for various level modifiers (chargers / shadows etc.)
  • Fixed flyers wave populations not rolling
  • Fixed level modifiers not being applied correctly
  • Fixed surge alarms rolling their wave pops and settings
  • Fix mod dependency version mismatch

Full Changelog: v0.35.0...v0.36.0