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GameObject Groups #96

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bitbrain opened this issue Mar 19, 2018 · 0 comments
Closed

GameObject Groups #96

bitbrain opened this issue Mar 19, 2018 · 0 comments

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@bitbrain
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This is required to delete a subset of objects from the game world (e.g. all objects of group 'world-layer').

In order to an an object to a group:

world.addToGroup(gameObject, groupIdentifier);

In order to remove it from a group:

world.removeFromGroup(gameObject, groupIdentifier);

In order to clear all objects of a specific group:

world.clearGroup(groupIdentifier);
@bitbrain bitbrain added this to the Version 1.0.0 (Initial Release) milestone Mar 19, 2018
@bitbrain bitbrain added this to Icebox in Core May 11, 2018
@bitbrain bitbrain modified the milestones: Version 1.0.0 (Initial Release), 0.6.0 Mar 11, 2019
@bitbrain bitbrain changed the title GameObject Groups GameObject Groups Mar 11, 2019
bitbrain added a commit that referenced this issue Jun 4, 2019
@bitbrain bitbrain closed this as completed Jun 4, 2019
Core automation moved this from Icebox to Deployed Jun 4, 2019
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