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[Merged by Bors] - added subdivisions to shape::Plane #7546

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73 changes: 58 additions & 15 deletions crates/bevy_render/src/mesh/shape/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -187,33 +187,76 @@ impl From<Quad> for Mesh {
pub struct Plane {
/// The total side length of the square.
pub size: f32,
/// The number of subdivisions in the mesh.
///
/// 0 - is the original plane geometry, the 4 points in the XZ plane.
///
/// 1 - is split by 1 line in the middle of the plane on both the X axis and the Z axis, resulting in a plane with 4 quads / 8 triangles.
///
/// 2 - is a plane split by 2 lines on both the X and Z axes, subdividing the plane into 3 equal sections along each axis, resulting in a plane with 9 quads / 18 triangles.
///
/// and so on...
pub subdivisions: u32,
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These doc strings aren't totally clear about the number of segments produced at higher subdivisions.

My intuition would be that this number reflects the number of evenly sized segments the plane contains.

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@mockersf mockersf Feb 8, 2023

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(subdivisions + 1)^2

}

impl Default for Plane {
fn default() -> Self {
Plane { size: 1.0 }
Plane {
size: 1.0,
subdivisions: 0,
}
}
}

impl Plane {
/// Creates a new plane centered at the origin with the supplied side length and zero subdivisions.
pub fn from_size(size: f32) -> Self {
Self {
size,
subdivisions: 0,
}
}
}

impl From<Plane> for Mesh {
fn from(plane: Plane) -> Self {
let extent = plane.size / 2.0;

let vertices = [
([extent, 0.0, -extent], [0.0, 1.0, 0.0], [1.0, 1.0]),
([extent, 0.0, extent], [0.0, 1.0, 0.0], [1.0, 0.0]),
([-extent, 0.0, extent], [0.0, 1.0, 0.0], [0.0, 0.0]),
([-extent, 0.0, -extent], [0.0, 1.0, 0.0], [0.0, 1.0]),
];

let indices = Indices::U32(vec![0, 2, 1, 0, 3, 2]);
// here this is split in the z and x directions if one ever needs asymetrical subdivision
// two Plane struct fields would need to be added instead of the single subdivisions field
let z_vertex_count = plane.subdivisions + 2;
let x_vertex_count = plane.subdivisions + 2;
let num_vertices = (z_vertex_count * x_vertex_count) as usize;
let num_indices = ((z_vertex_count - 1) * (x_vertex_count - 1) * 6) as usize;
let up = Vec3::Y.to_array();

let mut positions: Vec<[f32; 3]> = Vec::with_capacity(num_vertices);
let mut normals: Vec<[f32; 3]> = Vec::with_capacity(num_vertices);
let mut uvs: Vec<[f32; 2]> = Vec::with_capacity(num_vertices);
let mut indices: Vec<u32> = Vec::with_capacity(num_indices);

for y in 0..z_vertex_count {
for x in 0..x_vertex_count {
let tx = x as f32 / (x_vertex_count - 1) as f32;
let ty = y as f32 / (z_vertex_count - 1) as f32;
positions.push([(-0.5 + tx) * plane.size, 0.0, (-0.5 + ty) * plane.size]);
normals.push(up);
uvs.push([tx, 1.0 - ty]);
}
}

let positions: Vec<_> = vertices.iter().map(|(p, _, _)| *p).collect();
let normals: Vec<_> = vertices.iter().map(|(_, n, _)| *n).collect();
let uvs: Vec<_> = vertices.iter().map(|(_, _, uv)| *uv).collect();
for y in 0..z_vertex_count - 1 {
for x in 0..x_vertex_count - 1 {
let quad = y * x_vertex_count + x;
indices.push(quad + x_vertex_count + 1);
indices.push(quad + 1);
indices.push(quad + x_vertex_count);
indices.push(quad);
indices.push(quad + x_vertex_count);
indices.push(quad + 1);
}
}

let mut mesh = Mesh::new(PrimitiveTopology::TriangleList);
mesh.set_indices(Some(indices));
mesh.set_indices(Some(Indices::U32(indices)));
mesh.insert_attribute(Mesh::ATTRIBUTE_POSITION, positions);
mesh.insert_attribute(Mesh::ATTRIBUTE_NORMAL, normals);
mesh.insert_attribute(Mesh::ATTRIBUTE_UV_0, uvs);
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/3d_scene.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ fn setup(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
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2 changes: 1 addition & 1 deletion examples/3d/3d_shapes.rs
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,7 @@ fn setup(

// ground plane
commands.spawn(PbrBundle {
mesh: meshes.add(shape::Plane { size: 50. }.into()),
mesh: meshes.add(shape::Plane::from_size(50.0).into()),
material: materials.add(Color::SILVER.into()),
..default()
});
Expand Down
3 changes: 2 additions & 1 deletion examples/3d/blend_modes.rs
Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,8 @@ fn setup(
// Chessboard Plane
let black_material = materials.add(Color::BLACK.into());
let white_material = materials.add(Color::WHITE.into());
let plane_mesh = meshes.add(shape::Plane { size: 2.0 }.into());

let plane_mesh = meshes.add(shape::Plane::from_size(2.0).into());

for x in -3..4 {
for z in -3..4 {
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2 changes: 1 addition & 1 deletion examples/3d/fxaa.rs
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ fn setup(

// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/lighting.rs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ fn setup(
) {
// ground plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 10.0 })),
mesh: meshes.add(shape::Plane::from_size(10.0).into()),
material: materials.add(StandardMaterial {
base_color: Color::WHITE,
perceptual_roughness: 1.0,
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/orthographic.rs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ fn setup(

// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
4 changes: 1 addition & 3 deletions examples/3d/shadow_biases.rs
Original file line number Diff line number Diff line change
Expand Up @@ -104,9 +104,7 @@ fn setup(

// ground plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane {
size: 2.0 * spawn_plane_depth,
})),
mesh: meshes.add(shape::Plane::from_size(2.0 * spawn_plane_depth).into()),
material: white_handle,
..default()
});
Expand Down
4 changes: 2 additions & 2 deletions examples/3d/shadow_caster_receiver.rs
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@ fn setup(
// floating plane - initially not a shadow receiver and not a caster
commands.spawn((
PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 20.0 })),
mesh: meshes.add(shape::Plane::from_size(20.0).into()),
material: materials.add(Color::GREEN.into()),
transform: Transform::from_xyz(0.0, 1.0, -10.0),
..default()
Expand All @@ -78,7 +78,7 @@ fn setup(

// lower ground plane - initially a shadow receiver
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 20.0 })),
mesh: meshes.add(shape::Plane::from_size(20.0).into()),
material: white_handle,
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/spherical_area_lights.rs
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ fn setup(

// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 100.0 })),
mesh: meshes.add(shape::Plane::from_size(100.0).into()),
material: materials.add(StandardMaterial {
base_color: Color::rgb(0.2, 0.2, 0.2),
perceptual_roughness: 0.08,
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/split_screen.rs
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ fn setup(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 100.0 })),
mesh: meshes.add(shape::Plane::from_size(100.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/spotlight.rs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ fn setup(
) {
// ground plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 100.0 })),
mesh: meshes.add(shape::Plane::from_size(100.0).into()),
material: materials.add(StandardMaterial {
base_color: Color::GREEN,
perceptual_roughness: 1.0,
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/transparency_3d.rs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ fn setup(
) {
// opaque plane, uses `alpha_mode: Opaque` by default
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 6.0 })),
mesh: meshes.add(shape::Plane::from_size(6.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/two_passes.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ fn setup(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/vertex_colors.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ fn setup(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/3d/wireframe.rs
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ fn setup(
wireframe_config.global = false;
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/animation/animated_fox.rs
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ fn setup(

// Plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 500000.0 })),
mesh: meshes.add(shape::Plane::from_size(500000.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/mobile/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ fn setup_scene(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: materials.add(Color::rgb(0.1, 0.2, 0.1).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/shader/shader_material_screenspace_texture.rs
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ fn setup(
mut standard_materials: ResMut<Assets<StandardMaterial>>,
) {
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: standard_materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/shader/shader_prepass.rs
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@ fn setup(

// plane
commands.spawn(PbrBundle {
mesh: meshes.add(shape::Plane { size: 5.0 }.into()),
mesh: meshes.add(shape::Plane::from_size(5.0).into()),
material: std_materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
2 changes: 1 addition & 1 deletion examples/stress_tests/many_foxes.rs
Original file line number Diff line number Diff line change
Expand Up @@ -161,7 +161,7 @@ fn setup(

// Plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5000.0 })),
mesh: meshes.add(shape::Plane::from_size(5000.0).into()),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
5 changes: 4 additions & 1 deletion tests/window/minimising.rs
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,10 @@ fn setup_3d(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(Mesh::from(shape::Plane {
size: 5.0,
subdivisions: 0,
})),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down
5 changes: 4 additions & 1 deletion tests/window/resizing.rs
Original file line number Diff line number Diff line change
Expand Up @@ -114,7 +114,10 @@ fn setup_3d(
) {
// plane
commands.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Plane { size: 5.0 })),
mesh: meshes.add(Mesh::from(shape::Plane {
size: 5.0,
subdivisions: 0,
})),
material: materials.add(Color::rgb(0.3, 0.5, 0.3).into()),
..default()
});
Expand Down