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change system name of RunSystem to system type name, not param type name #3935

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jakobhellermann
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Tools like bevy_mod_debugdump use the system name to visualize the schedule.

Previously, the system name of RunSystems would have the type name of their system param as their system name, so for example the PrepareAssetSystem<StandardMaterial> was called (ResMut<ExtractedAssets<StandardMaterial>>, ResMut<HashMap<Handle<StandardMaterial>, GpuStandardMaterial, RandomState>>, ResMut<PrepareNextFrameAssets<StandardMaterial>>, (Res<RenderDevice>, Res<MaterialPipeline<StandardMaterial>>, Res<HashMap<Handle<Image>, GpuImage, RandomState>>)).

This PR uses the name of the type implementing RunSystem as system name, so the new name is PrepareAssetSystem<StandardMaterial>.


Before:
prepare schedule before
After:
prepare schedule after

@github-actions github-actions bot added the S-Needs-Triage This issue needs to be labelled label Feb 13, 2022
@alice-i-cecile alice-i-cecile added A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use and removed S-Needs-Triage This issue needs to be labelled labels Feb 13, 2022
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@alice-i-cecile alice-i-cecile left a comment

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Well-motivated, code checks out. I like this.

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@DJMcNab DJMcNab left a comment

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#3817 proposes to remove RunSystem.

That being said, this change is an improvement, if we do keep it.

@mockersf mockersf added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Feb 14, 2022
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mockersf commented Mar 5, 2022

#3817 proposes to remove RunSystem.

What would the span looks like without the RunSystem?

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DJMcNab commented Mar 5, 2022

Whatever the span looks like with a function system, which I don't have to hand?

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Since #3817 is now merged, this can be closed

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4 participants